Integration of Malbers Animal Controller into Game Creator 2
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Integrates Malbers Animal Controller into Game Creator 2 as the movement driver, adding robust animal states, root motion, and non-humanoid support without losing GC2 workflows.Malbers Animal Controller for Game Creator 2 is a focused integration package that lets you drive GC2 Characters with Malbers MAnimal, so you keep GC2 workflows while gaining the full Malbers movement and animation system.Instead of splitting control between two controllers, this integration forwards GC2 motion intent directly to MAnimal. That means Malbers handles locomotion, gravity, grounding, slope behavior, rotation, root motion, and state transitions, while GC2 still handles your triggers, instructions, and visual scripting logic.Key advantages:Uses Animal Controller as the authoritative movement driver inside GC2Preserves Malbers state-machine behavior (Idle, Locomotion, Jump, Fall, Fly, Swim, and more)Prevents GC2 animation/facing conflicts with dedicated pass-through unitsSupports non-humanoid creatures (Wolf, Horse, Dragon)Works with same-object and child-mannequin hierarchiesKeeps GC2 Move, Stop, and Teleport workflows usable with MAnimal backend behaviorUse Animal Controller with all GC2 modules.Use Malbers Fly, Traversal, Combat, Stats system etc. in Game Creator 2Use GC2 Instruction like Gestures and Move To Instruction on Malbers Animal ControllerIncluded integration:- GC2 Malber Animal Driver `UnitDriverMAnimal`: Bridges GC2 motion to `MAnimal.Move()`, stop, teleport, grounded/floor queries, and runtime sync- GC2 Malbers Animal Rotation Controller `UnitFacingMAnimal`: Prevents GC2 from overriding Malbers rotation logic- GC2 Malbers Animal Animation Controller `UnitAnimimMAnimal`: Prevents GC2 from writing incompatible animator parameters to Malbers controllersGC2 Memory for Malbers StatsGC2 Instructions, Event, PropertiesJoin my discord if you are missing a specific GC2 Instruction/Condition/Event/Property for Malbers AC in GC2Who this is for:Teams using Game Creator 2 who want creature-quality movement and animation controlProjects using Malbers Animal Controller that need GC2 visual scripting compatibilityDevelopers building non-humanoid or advanced root-motion charactersRequirements:- Unity 6 LTS or newer- Game Creator 2 (Core)- Malbers Animal Controller 1.5.x or newerImportant:This package is an integration bridge and requires both base assets to be installedMalbers Animal Controller and Game Creator 2 are not included in this packageRequires:Unity 6 or newerMalbers Animal Controller 1.5.x or higher




