Documentation | Demos | Forum Thread
uGIF allows importing GIF animations directly into Unity and use them in your project.
The imported animations are re-encoded with a custom format and saved as Text Asset files, this allows compatibility with all platforms.
Features:
- Import GIF animations into Unity
- Gif Playback
- No external tools needed
- Support for transparency
- New versions of the package will be backwards compatible with previously imported animations
- Full source code included
Important: Currently the Import process is only supported/tested on Windows, the imported animations will work on other platforms.
All animations have to be imported in the editor, decoding a gif file at runtime is currently not supported.
The asset uses a modified third party C/C++ library to decode GIF files, it is available under MIT license and the source code is included, the library is only needed to import the animation into the editor.