![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/90cc5b39-e394-4f22-bb26-cf4c7af7107e_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/3d73ad07-52a3-4866-9ccf-6dd03aa9d405_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/c17bbcec-fbb2-462d-bc46-4ff4c2de6bcd_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/5fec9606-255c-4750-9917-b5c9d7bd450b_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/2371a6c3-f4b1-4af2-832f-7090f3b9a00e_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/d5296a39-6fb4-4e06-a07a-b5fde0a4f9e6_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/f95f922d-af45-4ce0-ac60-4ee349ff6854_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/25c403ec-819c-4876-8c8c-474edccb62cf_scaled.jpg)
Documentation | Demos | Forum Thread
uGIF allows importing GIF animations directly into Unity and use them in your project.
The imported animations are re-encoded with a custom format and saved as Text Asset files, this allows compatibility with all platforms.
Features:
- Import GIF animations into Unity
- Gif Playback
- No external tools needed
- Support for transparency
- New versions of the package will be backwards compatible with previously imported animations
- Full source code included
Important: Currently the Import process is only supported/tested on Windows, the imported animations will work on other platforms.
All animations have to be imported in the editor, decoding a gif file at runtime is currently not supported.
The asset uses a modified third party C/C++ library to decode GIF files, it is available under MIT license and the source code is included, the library is only needed to import the animation into the editor.