The ultimate system-driven card framework. Create TCGs and Roguelike Deckbuilders in minutes. Features zero-jitter physics, holographic VFX shaders, and a Live Preview Custom Editor.Since CraftCards utilizes the standard Unity UI (Canvas) system and custom UI shaders, it is fully compatible with Built-in, URP, and HDRP pipelines out of the box. No material upgrade or conversion is required.Stop fighting with UI code and Canvas rendering issues. Start building your game.CraftCards is a professional, system-driven framework designed to bridge the gap between complex C# logic and AAA art presentation. Whether you are building a competitive TCG, a Roguelike Deckbuilder (like Balatro or Slay the Spire), or a Reward System, this asset handles the math, the drag-and-drop physics, and the rendering for you.🔥 THE ROGUELIKE ECOSYSTEMBuilding a complete game? Seamlessly connect CraftCards with our new "CraftMap: Roguelike Map Engine" to build your dream progression system in days, not months. See our Publisher Page for more!✨ KEY FEATURES🎮 Satisfying "Juicy" Physics & Interaction• Butter-Smooth Drag & Drop: Our rock-solid 'Visual Target' architecture completely eliminates common "UI jitter" and pointer-event bugs.• Magnetic Board Snapping: Cards smoothly snap to the exact center of DropZones using elastic easing.• Booster Pack Physics: A complete, satisfying pack-opening mechanic with tear simulation and particle bursts.• Universal Render Support: Works flawlessly in Screen Space Overlay, Screen Space Camera, and World Space.🎨 Premium Visuals & VFX• Holographic System: Create stunning foil effects (Rainbow, Matrix, Glitch, Gold) using our custom additive UI shaders.• System-Driven Rarity: Change the look of hundreds of cards instantly by tweaking a single "Rarity Profile" ScriptableObject.• Full-Art Support: Seamlessly switch between regular and full-card artwork sizes directly from the Inspector.• Auto-Keyword Highlighting: Type "Fire" in a card description, and the system automatically colors and formats it based on your Keyword Database.🛠️ Powerful Editor Workflow (Zero Code Needed)• Live Preview Editor: See your card being built layer-by-layer inside the Inspector before ever hitting Play.• Quick Physics Presets: Configure interactions (Snappy, Floaty, Roguelike Draft) and VFX with one-click presets.• Built for Performance: Clean Architecture (MVC), ScriptableObjects, and Assembly Definitions ensure blazing-fast compilation and zero-GC allocations per frame.📦 WHAT'S INCLUDED?• 3 Complete Demo Scenes: Classic TCG Table, Roguelike Upgrade Menu, and Booster Opening.• Core Systems: HandManager (Arc & Linear layouts), DeckManager, DropZones.• Art Bonus: Pixel art frames, icons, and noise textures included to get you started immediately.• Documentation: Comprehensive PDF manual with API references and integration guides.Start your journey with Ace Horizon Studios today.✉️ Support: acehorizonstudios@gmail.comCORE ARCHITECTURE:• System-Driven Design entirely based on ScriptableObjects.• Object pooling & Zero-GC (Garbage Collection) frame allocations for Hand Management and Layouts.• Ultra-Lightweight: Less than 1MB total package size.• Full C# Source Code included (No hidden DLLs).UI & RENDERING:• Universal Render Pipeline Support (Built-in RP, URP, HDRP ready via standard Canvas UI).• Custom Additive UI Shaders included for Holographic Foil and Rarity Effects.• Mobile Ready & Responsive UI Scaling (resolution independent).• Automatic Support for Full-Art and Regular card layouts.DEPENDENCIES & COMPATIBILITY:• Requires "TextMeshPro" (Free/Built-in package). No other third-party plugins needed.• Developed on Unity 2021.3 LTS.• Fully supports Unity 2021, 2022, 2023, and Unity 6.AI/ML DISCLOSURE:AI-assisted tools were used during the development process for code review, documentation drafting, and quality assurance. All code was designed, architected, and validated by human developers. The core algorithms, editor tools, and runtime systems are 100% original work.





