2D Juice Blast is a Unity puzzle game package featuring tile-matching gameplay with a liquid transfer system, allowing developers to create engaging and customizable casual puzzle games quickly.2D Juice Blast is a fully functional casual puzzle template built in Unity, ideal for match-3-style and tile-based puzzle games. Players match identical tiles to clear space, which activates colored liquid transfers from jars into glasses. The challenge comes from limited waiting slots, requiring careful planning and strategic decisions.The package is highly customizable and suitable for casual, puzzle, and hybrid match games. Developers can easily reskin tiles, jars, glasses, UI, backgrounds, and visual effects using prefabs and Scriptable Objects—no core code changes required. Gameplay values such as tile counts, fill steps, power-up costs, and level configurations can be adjusted directly from the Inspector.This package is ideal for developers looking to prototype quickly, reskin for different themes (juice, magic, potions, candy, etc.), or publish a polished mobile puzzle game.Key FeaturesTile Matching SystemSupports matching of three identical tilesAutomatic removal and rearrangement logicDeterministic and stable board behaviorLiquid Transfer SystemDynamic jar-to-glass liquid pouringStep-based filling logic synchronized with tile matchesMaterial-based liquid filling for visual clarityWaiting Area & Lose ConditionsLimited waiting slots for strategic gameplaySmart lose condition detection when no moves remainPower-UpsUndo last tile placementSkip level optionCoin-based cost system for balanced gameplayVisual EffectsWater trails and projectile liquid effectsGlass fill completion effectsSmooth and responsive animationsHighly CustomizableTiles, jars, glasses, UI, backgrounds, sounds, and effects can be fully reskinnedScriptable Object–based level and data managementAdjustable gameplay parameters via InspectorLevel SystemEasy level creation using Level Data Scriptable ObjectsSupports multiple tile types, materials, VFX, and sounds per levelScalable level management systemOptimized ArchitectureState-based flow controlOptimized hierarchy usageClean separation of gameplay systemsPlatform ReadySuitable for mobile and casual game projectsDesigned for performance and clarityAI tools were used to assist during the development process for ideation and visual support, including generating initial concepts and reference imagery. All assets included in this package were reviewed, modified, and finalized by the publisher to ensure originality, functionality, and compliance with the Unity Asset Store guidelines. No third-party AI-generated content with restricted licenses is included.



