ChronoSave is a powerful Unity save system built for real games.
It supports secure encrypted saves, scene-aware loading, runtime prefab restoration, save versioning, and developer-friendly editor.ChronoSave is a professional, production-ready save system for Unity that provides secure, scene-aware game saving with support for runtime-spawned objects, multiple save slots, and long-term project compatibility.Unlike basic save solutions or PlayerPrefs-based systems, ChronoSave uses an object-based architecture with stable identities, ensuring reliable save and load behavior across scenes and sessions. It supports dynamic runtime prefabs such as enemies, pickups, and world objects, restoring them safely in the correct scene.ChronoSave includes encrypted save payloads, hash-based tamper detection, automatic backup recovery, and a versioned save migration pipeline making it suitable for real-world games that need secure and future-proof data persistence.A full set of editor tools is included under a dedicated Zerogravity menu, allowing developers to inspect save data, manage runtime prefabs, validate setups, and manage save files without manual file handling.ChronoSave is ideal for RPGs, action games, simulators, survival games, and any Unity project that requires reliable, scalable, and secure save management.Object-based save system (no key-value hacks)Multiple save slots with metadataScene-aware save & deferred restoreRuntime-spawned prefab supportStable SaveIdentity systemSave Groups for selective save/loadGlobal (cross-scene) data supportEncrypted save payloadsHash-based tamper & corruption detectionAutomatic backup and recoverySave versioning with migration pipelineAutosave support (focus loss / quit)Assembly-based plugin (Runtime & Editor separation)Developer editor tools:Save Data Viewer (read-only)Prefab RegistrySave SummarySetup ValidationOpen Save FolderClear All Save DataPlatform-agnostic (PC, Mobile, console-friendly via custom providers)For debugging and Testing




