Animation Workbench - Edit, Pose & Preview Animations
MotionLabs
$29.99
$43.00
30%OFF
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A high-performance animation management and preview system for Unity.Animation Workbench ProAnimation Workbench is an all-in-one animation workflow toolkit for Unity. Browse, edit, preview, and bring your animations to life - without ever leaving the editor. Works with humanoid and generic characters.Keyframe Editing & Live Editfull keyframe editor with timeline scrubbing, pose editing, and onion skinning.instant pose mirroring for symmetric poses in one click.Live Edit Mode to create, extend, and delete IK chains on the fly via simple hotkeys.generic rig support alongside humanoids - no avatar required.Animation Events: Sound, VFX & Game FeelMake your clips hit - straight from the timeline:Audio Events - footsteps, whooshes, impacts. Backed by a full SFX pipeline: audio library, channels, mixer routing, voice limiting, cooldowns, and playback probability.Spawn Events - instantiate particle effects, props, or world-space UI at the character root, any bone, or a world offset. Lifetime, parenting, rotation, and scale included.Feel support - trigger MMF_Player feedbacks (screen shake and friends) on spawned prefabs, instantly or delayed. Auto-detected, zero hard dependency.live preview while scrubbing - sounds play, particles simulate, and gizmos show exactly what fires where, both in the orbit preview and in Pose Edit Mode.setup diagnostics telling you precisely what's missing instead of failing silently.Preview & Organizeanimated thumbnails in high resolution, generated through an async, disk-cached pipeline.automatic character matching - preview characters are paired to clips for you.filtering by character, root motion, and custom rulesets.Compare & RefineMulti-Compare ghost mode overlays clips so you can refine timing and poses against each other.orbit preview renderer and scene sync keep everything visible exactly how you need it.Export & IntegrateFBX export for animation clips, including a built-in retargeting pipeline.Asset Inventory integration and support for external sources keep the tool connected to the rest of your project.And moreclip versioning - events included.audio events across your whole library.community feedback hub, built right in.Full Source Code IncludedCustomize, extend, and integrate the tool into your workflow without limitations.Links🆓 New here? Try Animation Workbench Lite first: https://assetstore.unity.com/packages/3d/gui/animation-workbench-2-free-edit-organize-preview-animations-383990🧱 Prefabulous - Prefab & Level Design Toolkit: https://assetstore.unity.com/packages/tools/gui/prefabulous-367514💬 Discord (contact, support queries & feature requests): https://discord.gg/KzUqppKfTHAny ideas for improvement? Contact me on Discord: Cornysan#2687Supported animation types: Humanoid & GenericPreview system: Isolated editor-only preview sceneThumbnail generation: Static & animated thumbnails, cached in memory and on diskPerformance: Asynchronous scanning, incremental frame generation, parallel renderersEditor workflow: Search, filters, multi-select, context actionsCompatibility: Works with any project structure, supports large animation librariesCustomization: Adjustable preview character, editor, orbit preview and much moreIntegration: No runtime components — editor-only tooltranslations for localization.Marketing Image




