A stylized pixel forest environment designed for indie games, prototypes, and stylized worlds. This pack includes a cohesive set of low-poly, pixelated forest assets that are game-ready, and easy to integrate into your project. It is ideal for fantasy worlds and dark, atmospheric settings.Features:100+ prefabs.200x200m demo scene included.Stylized pixel water shader.Triplanar mapped moss shaders for rocks, cliffs, and logs.Vegetation shader for tree leaves and grass.Stylized particle effects of falling leaves.Stylized particle effects of fire.Suitable for open-world games.Supports Unity terrain out of the box.Demo Scene Setup:Demo scene requires the following packages:CinemachineInput SystemUniversal Render PipelineAnd it requires the following modules:Particle SystemTerrain PhysicsTo set up demo scene visuals, in 'Project Settings' in 'Graphics' tab set 'Default Render Pipeline' to 'RetroPixelForestSet/Demo/DemoSceneSettings/PC_RPAsset.asset'.Asset List:x22 Trees (3 LODs)x3 Cliffs (3 LODs)x16 Rocks (3 LODs)x15 Bushes (2 LODs)x17 Ground foliagex3 Logs (3 LODs)x3 Wooden fences (2 LODs)x3 Stone fences (2 LODs)x3 Graves (2 LODs)Well (2 LODs)Bridge (3 LODs)Pier (3 LODs)Railway (3 LODs)Bent railway (3 LODs)Railway base (3 LODs)Bench (2 LODs)Deer skeleton (2 LODs)Deer skull (2 LODs)Campfire (3 LODs)Tent (3 LODs)Hurricane lampBottlex7 Terrain layers (surface materials)Limitations:Demo videos use third-party sounds from Pixabay. Sounds are not included in this asset.Demo scene is not fully supported in earlier Unity versions (< 6000.0) as they have no support for renderer features.Number of textures: 83Texture dimensions: from 64x64 to 2048x2048Trees minimum polygon count (LOD0): 5156Trees maximum polygon count (LOD0): 55808Props minimum polygon count (LOD0): 188Props maximum polygon count (LOD0): 18202Number of models (excluding LODs): 120UV mapping: YesLODs: 1-3 per modelTexture maps: BaseColor, Normal, ORM

