The Soviet officerthe hammer and sickle symbols and the star on the cap have been removedthe head in the pictures and in the project is differentfrom 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shaderthe shader works through the "shader graph"The Soviet officerYou can change colors . add dirt of clothes (watch the video)in the video, the head and hands of a meta-human, there is no meta-human in the projectmodular - bag, hat, flask, pistol, holster, shoulder strapsThere are no animations and meta-humans in the project-----Video---https://drive.google.com/drive/folders/1TeTPq4AgiuaYt1pkwFMxNp5MsGfgqEZc?usp=sharing - the original textures with symbols need to be replacedRigged: YesRigged to Humanoid skeleton: YesAnimated: noNumber of Animations:0Animation types (Root Motion/In-place):0Number of characters:1Vertex counts of characters: 35k full gearNumber of Materials and Material Instances:4/7 (body,cloth,acces,weapon)Number of Textures:23Texture Resolutions: 2048-4kSupported Development Platforms:pcWindows: YesMac: no testedDocumentation:noImportant/Additional Notes:no




