Real-time full body tracking with face and hand support using any RGB camera. Create digital humans and VTubers with smooth motion, natural facial animation, and gesture-based interaction.Real-Time Full Body Tracking System is an advanced Unity plugin that delivers real-time face, hand, and full-body tracking using any standard RGB camera—no depth sensors or specialized hardware required.Designed for creators, developers, and VTubers, it enables you to instantly animate humanoid avatars, digital humans, and virtual characters with natural motion, gestures, and expressive facial animation—without manual calibration or complex setup.Built as an extended and enhanced system, it includes all core capabilities of TrackerForAll while introducing higher-fidelity tracking features for more realistic and expressive results.Key FeaturesAll-in-One Tracking – Face, hands, and full-body tracking in a single unified systemInstant Setup – No T-pose or calibration required; works out of the boxSelf-Contained – No external dependencies; simple integration and deploymentRGB Camera Only – Runs on standard webcams and mobile camerasModular & Flexible – Enable or disable face, hand, and body tracking independentlyHumanoid Avatar Ready – Compatible with Ready Player Me and custom humanoid rigsSmooth Motion – Adjustable smoothing and auto-scaling for natural animationFull Body Mocap – Supports up to 180° body rotation trackingDemo Scenes Included – Multiple ready-to-use examples for quick setupAdvanced Tracking Features (Beyond TrackerForAll)This system extends the capabilities of TrackerForAll by adding more detailed and expressive tracking:Supports individual finger movement for realistic hand animation on rigged characters.Finger Tracking (Detailed Hand Articulation)Provides accurate wrist positioning and rotation for natural gestures and interactions.Wrist Tracking (Enhanced Stability & Rotation)Enables blendshape-style expressions such as blinking, smiling, and other facial movements—ideal for VTubers and digital humans.Facial Expression TrackingDelivers smoother, more stable head tracking optimized for avatar animation.Enhanced Head RotationPerformance NoteTo achieve higher fidelity tracking—including fingers, facial expressions, and enhanced head movement—the system performs additional processing compared to TrackerForAll. This results in slightly higher computational cost, but significantly improves realism and animation quality.Use CasesVTubers & Live Streaming AvatarsDigital Humans & Virtual CharactersMotion Capture for Games & AnimationAR/VR Virtual Presence & InteractionGesture-Based UI & Training ApplicationsVirtual Try-On & Fitness AvatarsRemote Collaboration & Educational SimulationsUnity Versions: 2021.3+ (2022/2023 LTS compatible)Tracking Modules: Face (blendshapes), Hands (21 landmarks), Full Body Pose (up to 180° rotation)Input: RGB Camera, Video, Image SequenceAvatar Support: Humanoid rigs, Ready Player Me, blendshapes for facial animationAnimation: Real-time IK/FK, auto-scaling, motion smoothing, modular trackingPerformance: Low-latency, 60 FPS (desktop), Lite/Heavy models for mobilePlatforms: Windows, macOS, Linux, Android (Lite), iOS (Lite)Demo Scenes: Face, Pose, Hand, Full Tracking, VTuberDependencies: None (self-contained, no depth camera required)This package includes documentation and promotional materials generated with AI assistance (ChatGPT, DALL·E). All scripts, logic, and core functionality were manually developed by the author.


