HyperCasual game engine for Unity featuring modular puzzle templates, level editors, and mobile-ready systems to rapidly build and publish games.🚀 HyperCasual Game Engine – Modular Mobile Puzzle Templates & Arcade ToolkitBuild HyperCasual Games Faster. Smarter. Cleaner.HyperCasual Game Engine - Mobile Puzzle Templates is a modular Unity toolkit designed for rapid development of hypercasual, puzzle, and arcade-style games.It provides a clean core architecture, reusable systems, and ready-to-use game templates with custom level editors, allowing you to prototype, reskin, and publish games quickly.This package is ideal for developers who want scalable mechanics, editor tooling, and production-ready code - without starting from scratch.🕹️ Play demo: Browser Demo | Android Demo✅ 20 Fully Playable Game TemplatesEach game is self-contained and built on top of a shared core🎮 VERSION HISTORY- v4.0 -Released: 18.03.2026Price: $99.99Games included: 20Added 5 new games:#16 Sand Flow Puzzle - Sand physics puzzle with conveyor belt suction, pixel art displays, and three booster types.#17 Snake Out - Grid-based snake pathfinding puzzle with bidirectional drag movement and color-matched holes.#18 Donut Master - Shape-matching assembly puzzle with multi-line conveyors delivering donut boxes onto a target board.#19 StackFill - 3D block-stacking puzzle with tap-to-place mechanics and wall constraints on XY and YZ planes.#20 Crowd To Bus - Color-sorting puzzle where players move people groups on a grid to match them with bus compartments.- v3.0 -Released: 02.03.2026Price: $39.99Games included: 15Added 5 new games:#11 Hole Loop Jam - Conveyor-loop puzzle with BFS pathfinding and pot-filling mechanics.#12 Coffee Color Block - Color-matching conveyor puzzle where coffee cups fill shaped blocks on a grid.#13 Color Brick Loop - Circular conveyor belt puzzle with cannon-based goal elimination.#14 Good Swipe - Swipe-based item sorting puzzle with combo scoring and collection targets.#15 Drop Marbles - Physics-based marble release and conveyor routing puzzle with color-matched fill targets.- v2.0 -Released: 12.02.2026Price: $34.99Games included: 10Added 5 new games:#6 Pixel Shooter 3D - Color-matching puzzle-shooter with conveyor belt and abilities.#7 Topic Stack - Category-based item sorting with lock-in mechanics.#8 Solitaire Associations - Card-based solitaire with category matching, hints, and undo.#9 Coffee Go - Conveyor-based coffee cup color-sorting puzzle.#10 Bricky Bounce - 3D layered brick-breaking with ball routing and physics destruction.- v1.0 -Released: 21.01.2026Price: $29.99Games included: 5Added 5 games:#1 Arrow Escape - Grid-based logic puzzle with JSON level editor#2 Block Associations – Drag & drop matching puzzle with hints#3 Color Block Jam – Group-movement color puzzle#4 Jigsaw Puzzle – Dynamic image slicing with snap logic#5 Drop the Dog Jam – Physics-based puzzle with SDF hole systemEach module includes:Game logicLevel flow (1 example level)UI integrationCustom editor tools (where applicable)🛠 Core FeaturesModular, extensible architectureShared core systems (Audio, UI, Camera, Level Management)Custom Unity Editor Windows for fast level creationData-driven levels (JSON / ScriptableObjects)Namespace isolation (HypercasualGameEngine)No third-party dependenciesMobile-ready (Android & iOS)Clean, well-structured C# codeSimple Mobile Ads Mediation Included (Admob)💡 Who Is This For?Hypercasual & mobile game developersIndie studios & solo devsRapid prototyping & game jamsDevelopers learning Unity editor toolingTeams building reskinnable puzzle games📄 Documentation & SupportView Online Documentation📩 Support: ragendom@gmail.comResponses within 24–48 hours.Modular hypercasual game engine with scalable architecture20 complete, playable game templates includedDesigned for rapid prototyping, reskinning, and expansionCustom editor tools for fast and intuitive level creationData-driven level systems (JSON & asset-based workflows)Shared core systems for audio, UI flow, camera, and level managementClean separation between core systems and game-specific logicPlug-and-play game modules with minimal setupMobile-optimized gameplay flow and performance-friendly designEasily extendable to add new mechanics or game typesBuilt for hypercasual, puzzle, arcade, and jam-style gamesWell-structured project layout for long-term maintenanceIncludes detailed documentation and usage examplesSimple Mobile Ads Mediation Included (Admob)Artificial intelligence tools were used during the creation of this package.Sound Effects: AI audio generation tools, including Google Gemini’s AI and ElevenLabs, were used to generate initial sound effect content. All generated audio was manually reviewed, edited, trimmed, adjusted for volume and clarity, and curated before inclusion.2D Art: AI image generation tools, specifically Google Gemini’s AI (Nano Banana), were used to generate base 2D artwork. The images were manually edited, cleaned up, refined, resized, and adjusted to meet visual and technical requirements.Coding: AI-assisted code generation tools, including GPT-based models and Claude, were used to help draft portions of the code. All code was manually reviewed, modified, tested, and integrated to ensure correctness, performance, and compatibility.All final content included in this package was reviewed and modified by the publisher prior to submission.




