Rewards Notifications System: a plug-and-play Unity tool for sleek, animated reward popups. Perfect for mobile games and integrates easily with any ads, rewards, or achievement system.Here's a comprehensive description for your package:DescriptionSide Notification System is a complete, production-ready reward notification solution for Unity games. Display stunning animated notifications that slide in from the left side of your screen, perfect for showing rewards, achievements, and player progression in an engaging, non-intrusive way.What's Included:Core Notification System:Smooth slide-in/out animations with customizable easingSequential item display with staggered bounce effectsSupport for multiple reward types (currency, items, collectibles)Queue management for multiple notificationsFully customizable through Unity Inspector - no coding requiredComplete Ad Integration:Pre-built AdMob integration (ready to use)Pre-built Unity Ads integration (ready to use)Universal ad wrapper for IronSource, AppLovin, or any custom ad serviceBuilt-in cooldown system to prevent ad spamAutomatic reward granting after ad completionSmart button component with countdown timer displayReward System:Flexible reward structure supporting any reward typeItem-based rewards with icons and rarity colorsCurrency/coins support with custom iconsDaily reward system with auto-claim on startupScriptable Object-based items for easy content creationManual and automatic reward distributionUI Components:Responsive horizontal layout for reward itemsAuto-scaling for different screen sizesCustomizable colors based on item rarity (Common, Rare, Epic, Legendary)Professional "YOU RECEIVED" banner designTouch-friendly mobile interfacePerfect For:Game Genres:Mobile casual gamesPuzzle gamesRPG/Adventure gamesStrategy gamesMatch-3 gamesIdle/Clicker gamesSocial gamesAny game with progression systemsUse Cases:Daily login rewardsRewarded video adsLevel completion bonusesAchievement unlocksQuest rewardsLogin streaksSpecial event rewardsShop purchasesGacha/loot box resultsBattle pass rewardsHighly Customizable:Visual Customization:Animation speeds and durationsSlide distances and positionsItem spacing and layoutBackground colors and framesIcon sizes and stylesText fonts and colorsRarity color schemesBehavior Customization:Display durationCooldown timesSequential delay between itemsAuto-claim settingsSound effects integrationUnity Events for custom logicReward Customization:Define unlimited reward typesCreate custom item ScriptableObjectsSet reward amounts and iconsConfigure rarity levelsMix currency and items🔧 Technical Features:Zero Dependencies: Works out of the box (optional DOTween support)Namespace Organized: Clean SideNotificationSystem namespace prevents conflictsWell Documented: Comprehensive guides and inline code commentsTesting Tools: Built-in simulation and debugging featuresPerformance Optimized: Object pooling and efficient animationsMobile Ready: Touch-friendly and optimized for mobile devicesUnity Events: Easy integration without modifying source codeContext Menu Tools: Right-click testing and debugging optionsPlatform Support:AndroidiOSUnity Editor (testing mode)WebGL compatiblePC/Mac standalone buildsEasy Integration:No complex setup or coding knowledge required. The package includes:Step-by-step setup guides for each ad networkQuick start checklist (5-minute setup)Complete AdMob integration guideCopy-paste code examplesTroubleshooting documentationFAQ sectionIntegration Example:notificationSystem.ShowRewardNotification(rewards, "YOU RECEIVED");Package Contents:15 production-ready C# scriptsExample reward UI prefabsItem ScriptableObject templatesAdMob integration wrapperUnity Ads integration wrapperCustom ad service templateComplete documentation (5 guides)Testing utilitiesSmart Features:Auto-Layout: Automatically arranges reward itemsSmart Cooldown: Prevents ad spam with visual countdownLoop Protection: Prevents notification bugs and overlapsGraceful Errors: Handles missing references and errorsDebug Logging: Detailed logs for easy troubleshootingSession Management: One-time rewards per sessionDesigned For Non-Programmers:While developers will appreciate the clean code architecture, this package is specifically designed for:Game designers who want to add rewards without codingArtists who need to customize visual appearanceProducers who want quick ad integrationSolo developers who want plug-and-play solutionsAll configuration is done through Unity's Inspector with helpful tooltips, default values, and visual feedback.This package was developed using GitHub Copilot (Claude Sonnet 4.5) as an AI coding assistant. AI contributed approximately 45% of the development work, primarily generating code templates, integration wrappers, animation systems, and comprehensive documentation. The AI accelerated development by creating boilerplate code, suggesting Unity-specific patterns, and generating step-by-step setup guides.However, all AI-generated code was thoroughly reviewed, tested, and refined by me, and I made all critical decisions about architecture, mobile optimization, user experience, and production readiness. I was responsible for testing on actual devices, ensuring Unity best practices, validating ad network integrations, and guaranteeing the package meets professional quality standards.This collaboration combined AI's speed and consistency with my expertise in game development and Unity workflows.

