EI Procedural Space Background Kit (Built-in)
Ethereal IndustriesZA
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Parallax space backdrop for a vast, living scene (stars, nebula, dust).
Designed for top-down gameplay, and works with both static and moving cameras.Render Pipeline: Built-in (supported)URP/HDRP: Not supported in this releaseWorks with static or moving cameras (2D/XY and Top-down/XZ supported).Multi-scene safe. Runtime updates use MaterialPropertyBlock and/or runtime material instances, no edits to shared material assets.Build deep, animated space backdrops in minutes using a Profile-driven workflow. Space Background Kit generates a layered parallax background (stars/nebula/dust) with optional shooting stars, plus utilities to keep the background framed correctly across aspect ratios.What’s includedProcedural starfield and nebula shaders (unlit)Layered parallax system (camera-driven parallax + optional drift)Dust layers for depth (subtle by default)Shooting stars system (frequency, speed, size + streak look controls)Builder window to create and apply backgrounds from ProfilesDemo scenes and documentation (How To + Troubleshooting)Typical workflowTools → Ethereal → Space Background Kit → BuilderSelect a Profile (2D or Top-Down)Create SBK_Root from ProfileTweak values and Apply (or rebuild)PerformanceDesigned for lightweight backgrounds: unlit shading, simple geometry, and minimal per-frame work. (Exact cost depends on the number of layers and settings.)Render Pipeline: Built-in (Supported)Unity Versions Tested: Unity 6000.0.xIncluded: Demo scenes, Profiles, shaders, materials, editor tools, documentationNot included: URP/HDRP variants in this releaseDependencies: None (no URP packages required)Render type: Unlit shadersDemo scenes count: 2Textures: Procedural (no textures required)Meshes: quadsDocumentation included: HowTo/Troubleshooting/Changelog/Tips




