Ambient City Characters - Security & Emergency
Megacrush Interactive
$9.99
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Rigged humanoid characters for military, police, and fire roles, designed for security and emergency presence in modern urban environments. Compatible with Unity’s Humanoid animation system.This asset is authored and configured for Unity’s Universal Render Pipeline (URP).The Package also includes .UnityPackage files for the Built-In Render Pipeline and HD Render pipelines that can be imported to configure the assets and demo scene for the appropriate render pipeline.No custom shaders are used.Ambient City Characters – Security & Emergency is a modular character pack focused on uniformed and emergency service roles commonly found in modern urban environments. This includes military personnel, police officers, and firefighters designed for believable background population and environmental storytelling.These characters are intended for ambient use cases such as patrols, emergency scenes, security presence, and crowd simulation rather than hero gameplay.Each character is fully rigged using Unity’s Humanoid system and is compatible with standard Mecanim animation controllers, including the Ambient City Animations pack and other humanoid animation sets.Characters include a comprehensive set of blend shapes, including full ARKit-compatible facial blend shapes, enabling facial animation, lip sync, and expressive performance if required.This package is designed to integrate seamlessly into simulation-driven city scenes, AI-controlled crowds, and large-scale urban environments where authority and emergency roles are needed.FeaturesFully rigged Unity Humanoid charactersExtensive blend shapes, including ARKit-compatible facial shapesCompatible with Mecanim animation controllersSuitable for ambient NPCs, patrols, and emergency scenesClean hierarchy and predictable scaleNo animation controllers includedIntended UsePolice, fire, and military background charactersSecurity and emergency presence in urban scenesCrowd and population systemsAI-driven ambient charactersNotesAnimations are not included in this packageDesigned to work with humanoid animation packs such as Ambient City AnimationsDemo scenes using these characters are provided in a separate free Ambient City demo packageMegacrush Open World ToolsetCheck out the ever-growing Megacrush Open World toolsetRuntime Ambient AIRuntime SpawnerRuntime Navmesh BakerRelated Ambient City PacksAmbient City Characters – MaleAmbient City Characters – FemaleAmbient City Characters – ProfessionalsAmbient City Characters – Security & EmergencyAmbient City AnimationsOnline DocumentationUser Manual: https://megacrush.gitbook.io/ambient-cityFeedback / Get in TouchFor support, please email support@megacrush.app or visit our website at:https://www.megacrush.app/supportYou can also get in touch:Discord: https://discord.com/invite/kvsMqeFS7YBluesky: https://bsky.app/profile/megacrush.bsky.socialTechnical detailsNumber of Unique Meshes: 38+Collision: Yes (custom and/or Unity-generated depending on prefab)Vertex Count (per character): 4,690 - 8,418Triangle Count (per character): 6,722 - 10,260LODs: NoNumber of Materials: 110+Number of Textures: 337+Texture Resolutions: 512x256 to 2048x2048Bones (per character, max): 80 - 81BlendShapes (per character): 175This asset is authored and configured for Unity’s Universal Render Pipeline (URP).The Package also includes .UnityPackage files for the Built-In Render Pipeline and HD Render pipelines that can be imported to configure the assets and demo scene for the appropriate render pipeline.No custom shaders are used.Third-Party Content NoticeThis package contains character assets based on publicly available, permissively licensed source content. The assets have been significantly curated, organized, and prepared for production use in Unity. All content in this package is distributed under the Unity Asset Store EULA.




