Hand-painted lowpoly cartoon taxi with shared vehicle textures, a ready-to-use prefab, and a demo scene for the Built-in Render Pipeline.Tested with Unity 2022.3 LTS.Designed for the Built-in Render Pipeline.No additional Asset Store package is required.Bring a charming hand-painted taxi into your stylized city.This package contains a lowpoly cartoon taxi vehicle carefully hand-painted to feel warm, readable, and game-ready. It is ideal for mobile and desktop projects that use a stylized or casual art direction, such as city builders, driving games, runners, or adventure games.The taxi comes as a clean prefab set up for the Built-in Render Pipeline, with materials and textures ready to drag and drop into your scene. The model is split into an opaque body mesh and a transparent glass mesh so that you can control opacity, reflections, and sorting more easily. The taxi uses a shared vehicle texture atlas designed to be reused by other cars in the same series, so it will integrate seamlessly with additional vehicles and a future hand-painted city environment while still working perfectly as a standalone asset. A simple demo scene is included to show the suggested scale, lighting, and how the asset can sit inside a typical environment.Use this asset as a hero vehicle, as part of city traffic, or as a starting point to build your own fleet of hand-painted cars.Main features:– Hand-painted lowpoly taxi in a bold, readable cartoon style – Clean mesh with efficient topology suitable for real-time use – Opaque body mesh and separate transparent glass mesh for better control – Shared vehicle texture atlas that can be reused by other cars in the same series – Ready-to-use prefab with materials set up for the Built-in Render Pipeline – Simple demo scene included for quick preview and reference – Suitable for mobile, PC, and console projectsTextures– Number of textures: 3 shared vehicle atlas (taxi and other cars in the same series)– Texture resolution: 1024 × 1024 (can be downscaled depending on your target platform)– Texture format: PNG– Usage: designed so additional vehicles can reuse the same atlas in future packsMesh– Meshes: 2 (opaque body, transparent windows)– Triangles: ~2,722 (total, approximate)– UVs: Yes, single UV set per mesh– Materials: 2 (body, glass)Prefabs– Prefabs: 1 ready-to-use taxi prefab– Demo scene: 1 example scene included (scale and lighting reference)– Colliders: not included (visual asset only)Rigging / Animation– Rigged: No– Animation: No– Blendshapes: NoCompatibility– Render pipeline: Built-in Render Pipeline– Tested with: Unity 2022.3 LTS– Asset Store dependencies: None




