Expand your combat system with 10+ advanced skill mechanics including Chain Lightning, Lifesteal, Dash Strikes, Cluster Grenades, and Physics interactions.🚀 Take your MMORPG KIT combat to the next level!This add-on provides a suite of Advanced Custom Damage Infos and Entities designed specifically for Suriyun's MMORPG KIT (2D/3D/Survival).Forget basic projectiles and simple melee attacks. This pack introduces complex mechanics found in top-tier RPGs (like MOBA-style hooks, bouncing projectiles, and execution logic) without requiring you to modify the core engine code.🎮 CORE FEATURES1. Advanced ProjectilesChain Missile (Ricochet): Create skills like "Chain Lightning" or "Bouncing Shields". The projectile hits a target and automatically seeks the next nearby enemy.Multishot (Shotgun): Fire multiple projectiles in a cone spread pattern. Perfect for Archers and Gunners.Cluster Grenade: Throw a grenade that splits into multiple mini-explosives upon impact, dealing physics-based area damage.2. Dynamic Physics & Crowd ControlPull / Hook: The classic "Get Over Here" mechanic. Drag enemies towards you with a server-authoritative physics lock.Instant Knockback: Melee attacks that physically push enemies away based on configurable force and deceleration.Black Hole (Pull Area): Spawn a vortex that continuously sucks enemies into its center (great for setting up AoE combos).3. Movement SkillsDash Strike: A charge mechanic that dashes towards a target (or direction) and deals impact damage upon arrival.Backstep/Evasion: Tactical movement skills to dodge attacks while keeping the focus on the enemy.4. Strategic Damage LogicVampiric Strike (Lifesteal): Deals damage and heals the caster based on a percentage of the actual damage dealt (calculated server-side).Execute: Deals massive bonus damage if the target's HP is below a specific threshold (e.g., < 30%).Berserker: Risk-reward mechanic. Deals bonus damage if the attacker's HP is critically low.MMO Ready: All skills are coded to be Server-Authoritative. Logic like damage calculation, physics application, and healing runs on the server to prevent cheating, while clients receive optimized visual feedback.Clean Architecture: Uses BaseCustomDamageInfo and partial class extensions for GameplayRule. No need to modify the core MMORPG KIT source code.Modular Design: Just create a new ScriptableObject, drag it into your Skill, and it works.Level Scaling: All values (Damage Multipliers, Bounce Counts, Lifesteal Rates) support IncrementalFloat/Int, allowing skills to grow stronger as they level up.📦 INTEGRATIONSimply import the package, create a new "Custom Damage Info" from the Create menu, and assign it to your existing Skills in the GameDatabase.Requires MMORPG KIT (2D/3D/Survival).




