Twisted Lamp: a stylized, game-ready light prop. PBR, low-poly, UV-unwrapped, with adjustable emissive glow. Includes FBX and 2K textures. Ideal for Unity/Unreal, VR/AR interiors.A clean, stylized lamp built for real-time use. It’s low-poly, UV-unwrapped, and fully PBR, with an adjustable emissive glow—just change the emission color/intensity in the material to match any palette or mood. Drop it into Unity (URP/HDRP) or Unreal and it works out of the box. The form reads well in cozy interiors, fantasy/medieval spaces, galleries, showrooms, taverns, corridors, and VR/AR hubs. Scale is sensible, the pivot is placed for quick positioning, and you can duplicate the mesh to create multiple color variants for ambient setups. Textures are 2K (Albedo, Normal, Roughness/Metalness, AO, Emission), and topology is optimized so it lightmaps cleanly or runs great with fully dynamic lighting. Simple, versatile, and production-ready—use it as a warm accent, a focal prop, or a repeating environmental light without fighting materials or performance.Suitable Genres :Fantasy / Stylized / Medieval interiors (dungeons, taverns, castles)Cozy / Ambient lighting for galleries, showrooms, social hubsVR/AR walkthroughs and metaverse spacesGeneral environment props (corridors, rooms, temples)Features :Stylized geometry with optimized topology (VR-friendly)Non-overlapping UVs, baked AO for depthReady for lightmapping or fully dynamic lightingWorks as wall/stand lamp with simple placementCustomization :Emission: tweak color/strength in the material (instant mood changes)Materials: adjust roughness/metalness tints for wood/metal partsScale & pivot: real-world scale; pivot placed for easy placementVariants (optional): duplicate and set different glow colors for multi-lamp setupsNumber of textures : 1 texture setTexture dimensions : 4KPolygon count : 7.9Number of meshes : 1Number of prefabs : 1Rigging: NoUV mapping: Yes Non-overlapping UVsTypes of materials and texture maps : PBR




