Get more mileage from your textured assets without repainting them! Change the color of any material without changing the shader! Or, apply the effect to your camera!
Demo
Features
- Alters textures, works with any shader/material
- Supports multiple materials and textures on an object
- Share shifted materials across objects
- Optional realtime recolor (RT-backed) mode
- Adjust parameters at run-time via scripting
- Use any effect as camera post-process effect!
- All effects supported under WebGL / OpenGL ES, including camera LUTs
Color Effects
- Hue, saturation, value, brightness, and contrast
- Replace one color with another (repeatable)
- Desaturate all but one color
- Tune threshold and softness for color replacements
- Adjust hsv, rgb, and alpha curves
- LUT color remapping
- Use LUTs on GL ES platform
- Smoothly transition between two LUTs