Note: You need the official Substance Plugin in order to work with Unity versions above 2018
This procedural generated substance can be used to generate various surfaces.
This Pack Contains three different Substances.
Bloody Wall
Adjustable Parameters:
-Dirt_Intensity
-Damage_Intesity
-Small_Cracks_Amount
-Blood_Amount
-Edge_Dirt_Intensity
Ceilling
Adjustable Parameters:
-Blood_Amount
-Stains
-Dirt_Contrast
Glossy Floor
Adjustable Parameters:
-Footsteps_Amount
-Blood_Intensity
-Glossiness
-Resolution up to 2k
Outputs:
-Albedo
-Metallic with Smoothness
-Normal Map
-Height Map