High quality asset hand workRig simple, can there is a bone for a bowstring, you can pull it, there are bones for gears.Steampunk Bow 2 and Steampunk Bow 5 have opacity for pressure sensor in alpha channel, I couldn't adjust the half-translucency, it's completely transparent, it's probably better to use the variant without the opacity crystalSteampunk_Bow_1(with crystal on main panel, with optic) - 22624 TrisSteampunk_Bow_2(with opacity crystal, with pressure sensor, with optic) - 22882 TrisSteampunk_Bow_3(without crystals, with pressure sensor, with optic) - 22658 TrisSteampunk_Bow_4(similar, but without optic) - 17904 TrisSteampunk_Bow_5(similar, but without optic) - 18162 TrisSteampunk_Bow_6(similar, but without optic) - 17938 TrisSteampunk_Arrow_1 - 1006 TrisSteampunk_Arrow_2(without feather) - 768 TrisSteampunk_Arrow_3(without crystal) - 928 TrisSteampunk_Arrow_4(without feather, without crystal) - 690 TrisQuiver have 20 variations. 12 arrows, 5 arrows, 3 arrows, 1 arrows, empty and variations equipment.Steampunk_Quiver_1(Full arrows, Full equipment) - 11161 TrisSteampunk_Quiver_20(Empty) - 1745 TrisSteampunk_Spyglass(Open and closed variant) - 4758 TrisRig(Yes) Rig simple, can there is a bone for a bowstring, you can pull it.Collision: (No)LODs: (No)Animation(No)UV mapping: YesTextures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothness, mask(Just if need new skin)Padding on 4k texture - 8pxTexture Resolutions: (4096)Number of textures: 38Number of Materials: 2Number of Unique Meshes: 4Number of Meshes: 36