Sticky 2048 3D - Game Template
Black Rose Developers
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Merge and build numbers by attaching cubes in this physics-based 3D puzzle game. Stick cubes together, avoid mistakes, and release them to keep the fun going across 10 ready levels.Sticky 2048 3D – Hyper-Casual Game TemplateDrag and attach cubes to merge them into higher numbers — 4, 8, 16, 32, and beyond. The gameplay is physics-based, offering a fun and engaging experience where cubes stick together to form new values. You can attach cubes to static ones as well, but be careful — if you combine them incorrectly, they’ll remain stuck! Use the “Release” button during gameplay to detach all connected cubes.This Unity template includes 10 ready-to-play levels, optimized for mobile platforms, and is fully customizable to create new stages effortlessly.Try the Demos:Android APKWebGLFeaturesArt Assets – 14 vibrant PNG sprites, 25 materials, 16 textures, and 7 FBX 3D modelsPrefabs – 36 ready-to-use prefabs for efficient level designScenes – Main Menu and one fully functional, extendable gameplay sceneScriptable Objects – Manage levels, data, and UI flow cleanlyScripts – 18 modular, optimized scripts for smooth performanceEasy Customization – Swap art, adjust physics, or build new levels quicklyDependencies – Unity UISupportHave questions or need help?Contact us anytime at blackrosedevelopers.com — we’re happy to assist.1.ArtArt folder is subdivided into four folders.A. MaterialsContains 25 various materials used in the game in 3 different folders of Cubes, Gameplay and Particles, which can be customized with different colours or textures.B. Sprites:Contains 15 unique sprites of game UI and Icon (PNG)C. Models:Contains 7 unique 3D models (aim string, cube, platforms, shape box, shape cylinder, string) (FBX)D. Textures:Contains 16 textures (PNG) which can be applied to materials.2. PrefabsThe Prefabs folder has 36 prefabs categorized into 5 folders(Cubes, Gameplay, Levels, Particles and UI) that can be used throughout the gameplay.3. Scenes- MainMenu: this is the starting scene of the game which will guide you to the main game play scene or exiting the game- Scene-1: this is the main game play scene4. Scriptable Objects- Data Storage: Main storage of game data (number of levels and unlocked ones)- Contents: this scriptable object contains the levels and cube prefabs- DataStorage: Saves and loads level number- UIData: Contains 3 different UI elements- Level 1 - 10: contains scriptable objects of the game levels which have data of each level such as level prefab and the amount which is needed to pass levels.5. Scripts18 Scripts with clear names and functions to ensure easy understanding categorized into 3 folders (Gameplay, Scriptables and UI).