A collection of ready-to-use Shader Graph subgraphs designed to accelerate your workflow.
Perfect for building shaders faster and keeping your graphs clean, reusable, and efficient.This package provides a curated set of Shader Graph subgraphs that simplify and speed up the creation of custom shaders in Unity.Whether you are building materials, visual effects, or experimental shaders, these subgraphs give you powerful building blocks to achieve complex results faster.The library includes a wide range of functions for color adjustment, UV manipulation, math operations, motion utilities, and unique experimental nodes.Organized into categories, each subgraph is designed for clarity, reusability, and easy integration into your own Shader Graph projects.By combining different subgraphs, you can create complete and customizable effects without having to rebuild common functions from scratch, saving time and maintaining consistent results across your graphs.Compatible with Unity Shader GraphTested in Unity 2021.3 LTS and aboveWorks with URP and HDRP50+ subgraphs organized by category for easy navigationPlug-and-play design: simply drag into your Shader Graph and connectIncludes: utility nodes, color tools, UV functions, gradient generators, custom fresnel, erosion nodes, pattern tools and more20+ examples included