Abyssal Acid Worm - Shell Creature - #79
ExistenceStudios
$26.99
$29.99
10%OFF
(no ratings)
Jump AssetStore
Acid Worm — realistic rigged creature mixing insect and snake traits. Emits acid, slime, and poison. Ideal for fantasy, scifi, or horror worlds with boss or ambush gameplay potential.| Be part of our community on Discord| And Social Links Artstation | LinkedInDemonstration Full YouTube - SHOWCASEFeatures:✅ Custom Animations: Includes combat and basic actions.✅ Custom Player Controller: Ready to use with our animations.✅ Control Rig & IK: Fully rigged for Cinema 4D and Maya.✅ Unity: Fully configured project with a custom controller with our animations.✅ SRP, URP, HDRP Support: Ready for all Unity pipelines.✅ Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones.✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.✅ PBR Materials, 4K Textures.📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.Technical Info:Version Unity - 2019, 2021, 6000 and higherDEMO scene is not includedDISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the assetPolycount:Total Count - 19 386 Tris | 9 717 PointsControl Settings (Unity):W, A, S, D – MoveF - Burrow_In/OutShift - SpeedLBC - AttackMBC - Attack (under ground)RBC - DeadAnimationsPack consists of custom x11 animations:acid_spit, attack, burrow_attack, burrow_in/out, dead, get_hit, idle, walk, walk_angle_l,rOverview🪱 Acid Worm - a realistic, rigged & animated creature for the Underwater Creatures line.This predatory worm weaponizes corrosive acid and viscous slime, bridging insect and snake traits into a believable apex enemy. Built for real-time use, it fits fantasy dungeons, scifi facilities, and horror encounters alike-an alien mutant animal that tunnels, ambushes, and dissolves prey with poison and toxic sprays.⚙️ Gameplay & setupProduction-ready, fully rigged and animated for burrow loops, strike snaps, idle coil, and surface breaches. Hooks make it easy to scale into a set-piece boss or stealth parasite encounter, with damage over time from acid pools and mucus trails of slime.🌍 World contextsFrom endless dune seas where a towering sandworm stalks caravans, to crash sites where a ufo leaves biotech horrors in its wake, drop the creature into scifi labs, irradiated wastes, or abyssal trenches. Its segmented bulk sells a giant presence, while close-up detail supports cinematic shots and sickly toxic glints under hard light.🔬 Look & feelRealistic membranes, pitted enamel, and layered plates read at gameplay distance and hold up in close-ups. The rig supports full-body undulation and jaw deformation for convincing consumption and spray attacks-grounded, lethal, and unmistakably monster creature.Successful development to you!Demonstration Full YouTube - SHOWCASENumber of textures - 8Texture dimensions - 4096x4096Polygon count - 19 386 Tris | 9 717 PointsNumber of meshes/prefabs - 4/5Rigging - Yes (rig is issued personally at your request)Animation count - x11Animation type list - In-Place/RootUV mapping: YesTypes of materials and texture maps - PBRFeel free to contact:Email existencestudio.help@gmail.comBe part of our community on Discord!