RTuner - Rendering Optimization Toolkit for UnityRTuner helps you understand why your scene is slow and fix it quickly.It analyzes how objects are rendered, highlights costly material and shader setups, and provides tools to reduce unnecessary pass switches, shader variants, and texture overhead.RTuner is especially useful for indie projects, mobile, web and VR, where rendering efficiency directly affects FPS.Scene Rendering AnalysisRTuner gathers detailed rendering data for every object in the active scene:Shader and material usageRender queues and passesMaterial variants and shader keywordsGeometry contributionAll information is grouped and presented in a clear, structured view, allowing you to quickly detect sources of excessive SetPass Calls and broken batching.What You Can Do with RTunerFind rendering bottlenecks caused by materials, shaders, or variantsReduce SetPass Calls by identifying unnecessary shader pass switchesBatch-edit materials directly from the analyzerQuickly switch shaders across the scene to test performanceOptimize shader variants by reducing unused keywordsPrepare scenes for mobile and VR rendering constraintsIf you have any questions or would like to provide feedback, you are welcome to do so on our Discord serverUnity Version: 2020.3 LTS or newerRender Pipelines: Built-in, URP, HDRPPlatform: Editor onlyRuntime Impact: None (does not affect builds)Supported Platforms: Windows, macOS (Editor)Dependencies: None

