A powerful and customizable script template manager for Unity. Create, edit, and generate new scripts instantly with reusable templates and a clean editor workflow.Works with all Unity versions.Script Wizard is a Unity Editor extension that simplifies the way you create and manage C# scripts. Instead of rewriting the same boilerplate code for MonoBehaviours, ScriptableObjects, Interfaces, and more, you can define reusable templates and generate scripts in just a few clicks.With its built-in editor window, you can:Create and manage templates directly inside Unity.Edit template content, class names, and variables.Instantly preview class structure, methods, and variables in a dedicated summary panel.Filter and search through templates as your library grows.All templates are automatically added to Unity’s Assets → Create → Script Wizard menu, letting you generate scripts anywhere in your project without opening the editor window.Designed to save time and reduce repetitive work, Script Wizard integrates seamlessly into your Unity workflow.Template Management: Add, remove, rename, and save templates.Search & Filter: Quickly find templates with a built-in search bar.Code Preview: Edit templates directly in Unity’s editor.Preview Summary: Shows class, variables, and methods at a glance.Script Generation: Generate scripts with custom names based on selected templates.Sync with Project: Refresh button keeps templates and menus up to date.Auto Menu Integration: Templates appear in Assets → Create → Script Wizard.Namespace: Organized under EG.ScriptTemplateWizard for clean project structure.Works in editor context only – no runtime dependencies.