A Unity plugin to integrate content generated with Sceelix's powerful procedural engine.
Use Sceelix's unique node-based language to create all different types of content, including game objects, procedurally, integrating it directly into Unity assigned with any behaviours and textures you want.
This plugin is made possible through Sceelix's complete C# API.
Check out the project Sceelix and an awesome team from Unity developed during Unity's 11th Hackweek last May.
A VR contraption game with procedural pieces you can manipulate in real-time.
Video: youtu.be/gjyPP1t4M3c
Blog post: blogs.unity3d.com/2016/05/25/unity-at-hack-week-11/