Stylized Elemental Golems – Animated Character Pack
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Five stylized golems with full humanoid rigs, PBR materials, LODs, and Mixamo support — ready for your fantasy or action game.The Golems Characters Pack brings five stylized elemental golems to your Unity project — perfect for fantasy, adventure, or action games.Each golem features a fully rigged humanoid skeleton with carefully balanced weight painting, ensuring smooth and natural animation playback.The asset includes five texture sets for every golem — Albedo, Metallic Smoothness, Normal Map, and Emissive. The Albedo texture inside the BBR set also works perfectly for hand-painted or unlit styles, allowing flexibility for different rendering pipelines.Each golem also includes multiple Levels of Detail (LODs) — the base mesh plus three optimized LOD stages, allowing you to maintain visual quality while improving performance in large scenes or open-world projects.The pack includes a wide variety of animations such as idle, walk, run, jump, attack, hit reaction, death, and many others — all optimized for Humanoid Rig and fully compatible with Mixamo animations.You can easily integrate these golems into your project as enemies, allies, or player characters. Each golem has a unique material setup with glowing energy veins and emissive details that make them stand out in any lighting setup.All materials are configured for URP (Universal Render Pipeline) by default, but they can be easily converted or reassigned to Built-in or HDRP pipelines without losing visual quality.A MovementExample.cs script is included to demonstrate how to control animations in runtime using a character controller. This allows you to quickly test or integrate movement logic such as walking, running, crouching, or playing one-shot animations.Whether you are creating a stylized world or experimenting with animation systems, this package will provide a solid, optimized foundation for your game characters.5 fully rigged Golem characters (Green, Orange, Purple, Blue, and Dark variants)5 texture sets (PBR + hand-painted) — artistic and originalHumanoid rig with excellent weight paintingIncludes LOD system: base mesh + 3 additional LOD levels for optimal performanceAverage polycount: ~8,000 triangles at base level, down to ~700 triangles at the lowest LODDozens of built-in animations (Root Motion & InPlace), including:Idle (multiple variations)Crouch / Walk / Run cyclesJump start / loop / landAttack (various styles)Hit / Damage reactions / Death and moreCompatible with Mixamo animationsOptimized for Unity’s Humanoid Animator systemEmissive stylized materials with glowing core veinsAll materials created for URP, easily convertible to Built-in or HDRPDemo scene with all five golems in a colorful environmentMovementExample.cs script included — demonstrates walking, running, crouching, root motion toggle, and one-shot animation controlSuitable for PC, Console, Mobile, and VR projects