Car Park Cannon 2D - Game Template
Black Rose Developers
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Transform cars into cannons, solve puzzles fast, and defend your castle by blasting enemies with rockets and projectiles across fun, 20 ready-made levels.Car Park Cannon 2D – Hypercasual Game TemplateTurn cars into cannons and defend your castle!Move the cars into the top slots, transform them into powerful cannons, and blast away incoming enemies. Outsmart the car puzzle quickly to survive and destroy enemies with projectiles and rockets.The template includes 20 ready-to-play levels, and you can easily add more. You can also create new slots where cars transform into cannons and reshuffle car positions for unique gameplay every time.Check out the demos:📱 Android APK🌐 WebGL🔹 Key FeaturesArt Assets – 7 customizable materials & 42 colorful PNG sprites (including a polished game icon)Prefabs – 36 ready-to-use prefabs for rapid level buildingScenes – Modular gameplay level + structured main menuScriptable Objects – Manage levels, UI, and game data with easeScripts – 19 clean, modular scripts for smooth, editable gameplayEasy to CustomizeQuickly edit assets, build your own levels, and fine-tune the mechanics to fit your vision.Need Help?Visit blackrosedevelopers.com for support or inquiries.1.ArtArt folder is subdivided into two folders.A. MaterialsContains subfolders with 7 various materials used in the game, which can be customized with different colours or sprites.B. Sprites:Contains 42 PNG sprites of UI, Particles and Gameplay (including a game icon)2. PrefabsThe Prefabs folder includes five main categories with 36 prefabs:- Gameplay: 7 prefabs of different objects used in gameplay for level design.- Particles: one unique particle effects for destroying enemies.- UI: 5 prefabs of the game menus.- LevelElements: 3 prefabs of the game which is mandatory in each level.- Levels: 20 prefabs of different levels.Check the the pre-designed level for understanding prefab functions.3. Scenes- MainMenu: The starting scene of the game- Scene-1: The main scene of the game4. Scriptable ObjectContents for storing levels, Gameplay Data for level number and UIData scriptable which store and keep UI info5. Scripts19 Scripts are categorized into two folders, with clear names and functions to ensure easy understanding.