A lightweight URP rain screen shader with animated drips, distortion, blur, and masking—adds realistic wet glass effects to your scene with high performance.Bring your scenes to life with a realistic rain-on-glass effect built entirely in Shader Graph for Unity URP. This post-processing effect is packaged as a Volume component, making it effortless to integrate; just add it to your Global Volume and start tweaking.✨ FeaturesFully customizable rain effect with animated droplets and sliding dripsOptimized for performance — lightweight and fastAdjustable intensity, opacity, distortion, and blur strengthControl over drip amount, speed, angle, and lifetimeOptional radial masking and color overlayPlug-and-play URP Volume override (no scripting required)Built entirely in Shader Graph — easy to modify or extend🎮 Perfect ForCinematic scenesHorror or survival games needing moody atmospheresRacing or driving games with glass effectsStylized adventures wanting a dramatic rain layer✅ Ready out of the box — simply add the Volume override, adjust the sliders, and your scene will instantly feel more atmospheric.VFX included: A fullscreen rain-on-glass effect (URP post-process Volume override)Texture sizes: Uses supporting textures ranging from 512 × 512 up to 2048 × 2048Custom shaders: 1 Shader Graph–based URP shader with custom HLSL optimizations