Compatible with both 2D and 3D projects!
Website
|
WebGL Demo
|
Unity Forum thread
Adding animated cloud shadows is a quick, easy and effective way to breath extra life into any outdoor environment. This asset is perfectly suited for top-down strategy or city-building games, but also looks great from other viewpoints and in other type of games.
Warning: Scriptable Render Pipelines (LWRP, HDRP) are currently NOT supported!
Main Features:
o Customization:
The layer system enables you to customize the effect so that it matches the visual style of your project seamlessly
o Editor preview:
The cloud shadows are previewed inside the Unity scene editor, so tweaking is easy and straightforward
o Easy to use:
No coding required! Includes several ready-to-use prefabs and full documentation
o Performance:
Designed with performance in mind, zero allocation during run-time
o Open Source:
Full source code is included
Requirements:
o The scene needs to contain a Directional Light which is used to simulate sunlight.
o This directional light needs to be rendered in real-time, baked light maps are not supported for this light (other lights can still use light maps).
o The rendering path must be set to either forward or deferred. Vertex lit is not supported.