Eastern European Soldier 3D model is a realistic high-quality character that can be easily integrated in your projects. The model has standard rig that can be used with the Unity humanoid avatar.Eastern European Soldier 3D model is a realistic high-quality character that can be easily integrated in your projects. The model has standard rig that can be used with the Unity humanoid avatar.The pack includes a demo scene with an idle animation and an UI for testing purposes.The pack contains the fallowing parts:Soldier bodyAmmo PadsFace MaskGlovesHelmetHelmet VisorJaketKnee PadsLeg PouchPants and BootsPistol HolsterVest and Elbow PadsRifle weaponPistolAll the components (exept the weapons) have 3 LOD levels for better optimization.The textures are at 4096x4096px, PBR metalic that work for URP and HDRP pipelines. The project materials are for the universal render pipeline but can be changed for HD render pipeline.All the soldier equipment and weapons have 5 camouflage to give variation and also you can combine in any way posible.3D Soldier (equipments included):Rig: YesUV maping: YesLOD0: 64492 trianglesLOD1: 54250 trianglesLOD2: 46236 trianglesAnimations: Pose + Idle (for demo porpuse)URP Materials: materials for all 5 camouflageTexture Dimension: 4096x4096pxTexture Maps: BaseMap, MetallicMap and NormalMapAmmo Pads:LOD0: 17300 trianglesLOD1: 13416 trianglesLOD2: 9708 trianglesGloves:LOD0: 4672 trianglesLOD1: 4280 trianglesLOD2: 3760 trianglesHelmet:LOD0: 4432 trianglesLOD1: 3864 trianglesLOD2: 3172 trianglesHelmet Visor:LOD0: 688 trianglesLOD1: 344 trianglesLOD2: 312 trianglesPants and Boots:LOD0: 5560 trianglesLOD1: 5100 trianglesLOD2: 4596 trianglesPistol Holster:LOD0: 2296 trianglesLOD1: 1694 trianglesLOD2: 1462 trianglesVest and Elbow Pads:LOD0: 10876 trianglesLOD1: 6884 trianglesLOD2: 4944 trianglesWeapons:AK_47:Components: body, magazine and trigger (separate componets for animation purpose)Triangles: 15592UV maping: YesURP Materials: materials for all 5 camouflageTexture Dimension: 4096x4096pxTexture Maps: BaseMap, MetallicMap and NormalMapGloak 17:Components: body and trigger (separate componets for animation purpose)Triangles: 1388UV maping: YesURP Materials: materials for all 5 camouflageTexture Dimension: 4096x4096pxTexture Maps: BaseMap, MetallicMap, AO and NormalMap