
A plug-and-play triplanar shader made to eliminate texture stretching and manual UV work. Perfect for prototyping, terrain blending, stylized art, or even final production use, very optimized.🧠 Features🎮 No UV Needed – Perfect for procedural meshes, terrains, or modular kits.🎨 Top Layer Control – Add moss, snow, grass, sand, or any custom texture on top.🧪 URP Ready – Works out of the box in Universal Render Pipeline.🧰 Multiple Versions – Included:Base Triplanar ShaderMoss-on-top versionGrass-on-top versionSand-on-top versionCustom top-layer version💡 Optimized – Lightweight and mobile-ready.🎮 No UV Needed – Perfect for procedural meshes, terrains, or modular kits.🎨 Top Layer Control – Add moss, snow, grass, sand, or any custom texture on top.🧪 URP Ready – Works out of the box in Universal Render Pipeline.🧰 Multiple Versions – Included: