
Smart Save System Pro — Local & Cloud Save with Encryption + Ready-to-Use UI
Deankovitch
$35.00
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The ultimate save solution for Unity: secure local & cloud modular saves, encryption, ready-to-use UI, multi-slot system, and demo scene included. Works out-of-the-box in minutes.Smart Save System Pro is the all-in-one save solution for Unity developers who want a fast, secure, and user-friendly way to store game data.From local saves with encryption to cloud synchronization and a ready-to-use save/load menu, this package gets you up and running in minutes — no complex setup required.Why choose Smart Save System Pro?Unlike other save solutions, this package includes:Local Save & Load with JSON serializationAES-128 Encryption (toggleable)Multi-Slot SupportPrebuilt Save/Load Menu UI (drag & drop)Editor Debug Tool (inspect, modify, delete saves)Screenshot Preview (optional thumbnail per save)Auto-Save System with interval configurationCross-Platform Support (PC, Mac, iOS, Android, WebGL)Cloud-Ready Stubs (Firebase — integrate easily)Demo Scene IncludedLite Version available for free — upgrade anytime to unlock full powerKey Features- Local Save System — JSON-based, lightweight, and fully encrypted.- Cloud Save Ready — Easily integrate with Firebase or your own backend.- Multi-Slot Support — Allow players to manage multiple save profiles.- Prebuilt Save Menu UI — UI that works out of the box.- Cross-Platform — Works on PC, Mac, Android, iOS, and WebGL.- Editor Debug Tool — Inspect, edit, and delete saves directly in the Unity Editor.- Full Source Code — No black boxes; customize everything.- Demo Scene Included — Learn by example and start fast.- Screenshot Preview - optional thumbnail per save- Auto-Save System - with interval configurationWhat’s IncludedCore Save System (local + encryption + cloud stubs)UI System (Save/Load Menu + Save Slots prefab)Editor Tools (Debug Window, Prefab Generators)Demo Scene (ready to play)Full Documentation in EnglishQuick StartImport the package into your project.Drag the SaveMenuUI.prefab into your scene.Press Play — saving and loading just works.Optional: Enable AES encryption and integrate cloud save.Included Save Modules:Player Data (name, coins, etc.)Inventory SystemGame Settings (volume, language)EncryptionUses AES 128-bit encryption (enabled by default)Easily customizable encryption keyCan be disabled for plain JSON save filesCloud Save with FirebaseWorks with Firebase Realtime DatabaseAnonymous login built inUpload/download saves by slot IDSave fallback to local files if offlineEditor ToolsView and debug save files inside UnityDelete or load saved data in Play ModeShows decrypted JSON for testingEasy IntegrationDrag-and-drop UICall SaveManager.Instance.SaveGame("slotId")Works with any platform supported by UnityIncludes:Full Source Code (C#)Demo Scene & UI PrefabsFirebase Integration ScriptsEditor Debug ToolsPDF & README documentationRequirementsUnity 2021.3 or laterFor Cloud Save: Firebase Unity SDK (Auth + Database)Works on Windows, Mac, Android, iOS, WebGL (local only)Main featuresAES-encrypted save data (toggleable)Local save/load with multiple slotsPrefab UI for save/load menusFirebase Realtime Database cloud syncModular save structure with ISaveHandlerUnity Editor Debugger WindowAutosave and quick save readyMobile-ready and fully customizableDemo scene includedSupported iOS / PlatformsWindowsMacAndroidiOSWebGL (local only)Unity EditorAI (GPT 5) was used in two ways:1. To benchmark similar assets and create some differentials to make this asset more valuable to the final user. For this, we just said to GPT that I wanted to create an asset saving data, and asked it to list similar assets and plan features not present on those assets.2. AI was also used to structure the files across all tools to create a unified solution, even when bringing old legacy code from old project. As AI implementation is not reliable, all the implementation itself was done by humans using some code from different old projects.