
Highly optimized and interactive endless ocean that works in any project.◼ Share your work on our Discord server and chat with us ◼◼ Supported Unity editor versions ◼2022 LTS and above (including Unity 6.0 and Unity 6.2)◼TideMesh - Endless Ocean ◼Gorgeous ocean asset with built-in bouyancy system and simple setup. Drop the water in, press play, and start floating props, boats, or debris—no scripting required.◼ Key Features ◼Premade Ocean Templates drop-in looks from calm to stormy with balanced scale, color, and wave behavior.One-Click Buoyancy float props and boats with natural bob and tilt—just one click.Optimized for performance using Fast Fourier Transforms (FFT) to create a realistic and efficient ocean.Dynamic Tessellation adds crisp detail up close and trims it at a distance, keeping horizons smooth and clean.Optimized Culling – Tiles follow the camera and are culled outside the view, delivering an endless ocean with minimal draw calls.Fully Configurable Lighting Shaders enables full creative control to match any art direction with little effort.Simple Setup delivers a playable ocean in minutes with sensible defaults and concise steps.◼Debris◼This pack also contains 19 debris meshes.Ocean detailsBuoyancy: drop-in component for any Rigidbody.Fully customizable shape and lighting: with included templates.Tessellation: adaptive, distance-based GPU tessellation for Water asset.Fast Fourier Transform (FFT): quickly breaks complex water motion into simple waves, updates them in parallel, then blends them back together, delivering natural results.Details of additional debris meshes.Texture dimensions: 2048Total triangles in the pack: 849,959Number of prefabs: 19UV mapping: YesLOD: 1 (single mesh, no LOD variants)Types of materials and texture maps: URP/Lit materials with Albedo, Normal, and Metallic/Smoothness maps.The 3D models in this package were generated with Meshy (v5). I hold commercial rights to these outputs under Meshy’s ToS.