
The Procedural Maze Generator is a lightweight Unity tool that allows you to generate
random mazes directly in the editor or at runtime.This package provides a procedural maze generation system for Unity, complete with wall and floor prefabs, runtime generation, and NavMesh baking support.The content is fully customizable — you can change the maze size, generation seed, cell scale, wall and floor prefabs, and exit placement modes. The system is lightweight, modular, and works out of the box, while still allowing you to plug in your own assets or extend the logic for different styles of gameplay.It’s particularly suitable for genres such as:🧩 Puzzle games (escape mazes, logic challenges)🏃 Survival / Roguelike (procedural dungeons, labyrinth exploration)🎮 Prototyping & Level Design (quickly generate layouts for testing AI or mechanics)With runtime NavMesh support, it’s also ready for AI-driven gameplay such as enemies, NPCs, or companion pathfinding inside procedurally generated mazes.