
NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement System
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AI-Powered system for NPCs: dialogues, behaviors, movement and interactions — all controlled through neural networks.NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement SystemNPCAI Behavior Suite is a comprehensive modular system for creating lifelike NPCs fully powered by neural networks.It unifies dialogues, movement, interactions, and behavioral scenarios into one AI-driven logic, allowing you to build natural NPC behavior without manual scripting.🔹 FeaturesDialogues and LinesNPCs can engage in flexible conversations and provide dynamic comments depending on context, making interactions feel alive.Movement and FollowingControl walking, following the player, and path navigation with adaptive AI logic that reacts to changing goals.InteractionsNPCs can interact with items and objects in the environment, seamlessly integrating with gameplay.Waiting and TimingAdd pauses and step-by-step task execution, enabling smooth control over NPC task flow.Emotional StatesNPCs react with visible moods — happiness, anger, sadness, neutrality — affecting both dialogues and behavior.Animation IntegrationEasily bind walking, talking, and interaction animations to AI-driven actions.Custom ExtensionsAdd your own interaction scripts (IInteractable) and behaviors for unlimited flexibility.🔹 HighlightsNeural Network CoreEvery action is powered by AI/LLM, ensuring natural behavior and adaptive responses.Modular StructureEnable or disable specific systems without bloating your project.Intuitive Hub EditorAll modules are neatly organized into tabs, giving you quick access to dialogues, movement, interactions, and more.One-Click SetupQuickly create a working NPC with all systems connected automatically.Customizable NPC PersonalitiesAssign unique traits, communication styles, and emotional reactions. NPCs can be friendly, sarcastic, or hostile.Optimized for PerformanceThe system is lightweight and scales to dozens of NPCs without FPS drawdowns, as all logic is performed through the API.🔹 Use CasesGames with interactive NPCs and branching dialogues.Simulations requiring adaptive character behavior.Prototyping projects with “living” AI-driven characters.Training apps, VR/AR scenarios, research experiments.NPCAI Behavior Suite is your ready-to-use foundation for NPCs, combining dialogue, movement, interaction, and personality — all driven by neural networks for believable and adaptive gameplay.FeaturesAI-powered dialogues, behaviors, movement and interactionsModular Hub Editor with tab-based controlCustomizable NPC personalities and reactionsNeural network–driven adaptive logicReady-to-use foundation for prototyping and productionSupported OSWindowsmacOSLinux