Advanced Bullet Decals offers system that you can use in your project to create nice looking bullet holes on complex surfaces.
It can be used to create bullet marks with advanced overlapping.
Scripts are written in C# (with comments)
Works with both free and Pro version of Unity.
Unity 5 are supported!
- Bullet decals on complex surfaces including Terrain
- Different types of bullet holes depending on surface
- Pooling system for bullet holes
- Advanced bullet holes overlapping
- Ability to show impact effects
- RaycastMesh utility for ray intersection with mesh
- Support static batched objects
- Custom shaders
- Custom editor scripts
- Demo scene
- Documentation
WebGL Demo (standard overlay)
Unity Player Demo (advanced overlay)
Website