
Manage, organize, and paint decals easily in URP & HDRP with a powerful editor window, fast placement tools, and custom shaders for professional, stylized visuals.Spray Manager is the ultimate solution for managing, organizing, and placing decals in projects using URP or HDRP. With a professional, custom editor window, this tool completely streamlines the decal placement workflow—perfect for environmental art, visual details, or stylized effects.🚀 Key Features:Full decal management: Organize all your decals from a single, intuitive editor window.Fast and linear instantiation: Quickly create and place decals in the scene using painting and duplication tools.Dynamic decal selector: Instantly switch decals from a high-quality visual browser within the editor.URP & HDRP support: Fully integrated with Unity’s native decal systems.Custom shaders included: Enhance and stylize your decals with professional-looking visual effects.Designed for artists and developers: Built for speed, organization, and high-end visuals.🎯 Perfect for:Games with detail-rich environments.Stylized projects that require unique and customized effects.Teams that need an organized and efficient decal workflow.Supported Render Pipelines:✅ Universal Render Pipeline (URP)✅ High Definition Render Pipeline (HDRP)Features:Custom editor window for managing all decalsFast decal instantiation (point & linear)Painting and duplication toolsVisual decal browser with real-time previewsCustom shaders to enhance decal visualsOrganized workflow for large decal librariesWorks with Unity's native decal system (URP & HDRP)Includes:Full C# source codeCustom shaders (URP & HDRP variants)Example scene and decal samplesEditor-only tools (no runtime overhead)Unity Version:Compatible with Unity 2022.3 LTS and abovePlatform Support:✅ Windows✅ macOS✅ Linux✅ Consoles (Editor tools only)Use Microsoft Designer AI for the demo scene assets.