Advanced URP decal painting tool with scatter/path modes, surface filtering, material palettes, built-in presets, visual variation, smart deletion, and one-click URP setup wizard.URP RequiredDecal Painter Pro (URP)Adding decals in Unity used to mean placing URP DecalProjectors one by one, wrestling with surface alignment, and ending up with repetitive patterns that look hand-placed. Decal Painter Pro lets you paint, scatter, and path-draw hundreds of real DecalProjectors directly onto your scene geometry — aligned to any surface, randomised automatically, in seconds.Three painting modesSingle Stamp — Precise placement with full rotation, scale, and depth control. Click once, get a perfectly aligned decal.Scatter — Paint realistic damage patterns, debris fields, or organic weathering across any surface. Spherical and planar modes with Poisson distribution so nothing looks repeated.Path Mode — Draw tire tracks, cracks, piping, or any linear detail as a smooth spline. Adjust tension and spacing after the fact.Surface intelligence that actually worksDecals orient automatically to whatever surface you paint on — walls, ceilings, curved geometry. Angle filtering lets you restrict placement to floors only, walls only, or any slope range you define. Adaptive depth prevents decals from clipping on uneven surfaces.Built for speed25+ one-click presets get you painting immediately. A material palette system lets you switch between decal types without touching the inspector. Smart delete options allow for tighter editting. The setup wizard gets URP configured correctly in under a minute.What's includedFull C# source code25+ ready-to-use presetsSample decal materials to start immediatelyVideo tutorialsDocumentationLifetime updatesKey Features - Decal Painter URPMulti-Mode Painting System4 Paint Modes: Single stamp, scatter burst, path drawing, continuous brushReal-time Mode Switching: Instant workflow adaptation with visual feedbackContextual Controls: Mode-specific settings appear automaticallyAdvanced Scatter SystemPlanar & Spherical Scatter: Flat surfaces or 360° explosion patternsPoisson Distribution: Natural, non-overlapping placement for realistic resultsCustomizable Density: 1-100 decals per click with intelligent spacingProfessional Path DrawingSpline Smoothing: Convert rough sketches into smooth curvesAdaptive Spacing: Consistent decal placement along any path lengthReal-time Preview: See your path before committing to placementSmart Surface IntelligenceAuto Surface Alignment: Perfect orientation on any surface angleAngle Filtering: Target floors (0-30°), walls (60-120°), or ceilings (150-180°)Adaptive Depth Control: Automatic projection adjustment for surface slopesCorner Detection: Specialized handling for edges and complex geometryDual-Axis Rotation Control (great for corner projections)Y-Axis Rotation: Spin around surface normal (0-360°)X-Axis Rotation: Tilt for corner projections (-90° to 90°)Snap Rotation: Align to architectural features with custom incrementsRandom Rotation: Per-axis randomization with custom rangesMaterial Palette SystemVisual Thumbnails: See all materials at a glanceHotkey Selection: Numbers 1-9 for instant material switchingWeighted Randomization: Control probability of each materialSequential/Random Cycling: Automatic material variation25+ Built-in PresetsBattle Damage: Realistic combat wear and explosion effectsNatural Weathering: Organic aging and environmental wearIndustrial Markings: Clean, precise technical applicationsHorror Elements: Blood splatter, grime, and atmospheric decayVehicle Effects: Tire tracks, skid marks, and road wearAdvanced Variation SystemSize Randomization: Independent width/height scaling (0.1x to 5x)Visual Variation: Random fade, tint, and flip optionsNon-uniform Scaling: Different X/Y scaling for organic resultsColor Tinting: Per-decal color variation with custom rangesProfessional Overlap ControlQueue Jittering: Automatic Z-fighting preventionRender Priority Management: Per-material sorting controlProximity Spacing: Intelligent overlap preventionVisual Pattern Breaking: Random flipping to avoid repetitionQuality of Life FeaturesReal-time Preview: See decal placement before committing (WIP)Intersection Prediction: Visual feedback on projection qualityOne-Click Undo: Remove entire painting strokes instantlyBatch Operations: Clear all, select by type, mass deletion toolsPrecision Deletion ToolsMultiple Delete Modes: Click, area, brush, and box selectionSmart Radius Control: Precise, normal, and area deletion sizesVisual Feedback: Red circles show deletion radius in real-timeUndo Support: All deletions are undoablePerformance OptimizedSmart Material Caching: Efficient memory usageBatch Undo System: Smooth workflow with minimal overheadRender Queue Optimization: Automatic sorting for best performanceScalable Architecture: Handles hundreds of decals smoothlyRender Distance Editting: Change the render distance for your brushstrokes at any time, even after painting a scene.Developer-FriendlyComplete Source Code: Full C# source includedExtensible Architecture: Easy to add custom featuresWell-Documented API: Clear code structure and commentsCustom Preset System: Save and share your configurationsUnity IntegrationURP Native: Built specifically for Universal Render PipelineUnity 2022.3+ Compatible: Future-proof technologyScene View Integration: Seamless editor workflowUndo System Compatible: Full Unity undo/redo supportThe Details and Description are AI generated using the package itself as the reference. I curate this content after generation to make it fit for sale.




