
Touch Effect System: visual feedback & interactive trail effects for UI
Octanta Studio
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Add visual feedback to any project in under a minute with extensive customization options for all platforms.* The asset relies only on standard Unity components and classes, with no third-party libraries required. Unity UI package package may be requested for older versions.* Platform Android is not supported with HDRP.📄 Full Documentation (eng)🔑You Tube Tutorials and Demos🖼️ See Full List Of EffectsTouch Effect System ✨ asset creates visual touch feedback for user interactions across all platforms. It generates smooth, customizable trails or one-touch effects that follow finger movements and mouse input. The system is particularly well-suited for mobile applications and games requiring touch visualization.PC/Mobile cross-platform optimization with automatic detectionUniversal rendering pipeline support (Built-in RP, URP, HDRP) through UI shader-based architectureSub-millisecond execution times with minimal FPS impactKey features:Visual effects using UI particles with shader-based or sprite-based rendering and smart object pooling for optimal performance.OneTouch mode for simple touch effects and Trail mode for movement visualization.25+ customizable shaders including glow, blur, geometric shapes (circle, square, diamond, triangle, plus, sparkle).Universal rendering support (Built-In RP, URP, and HDRP) with all Canvas render modes (Overlay, Camera, World Space). Detection is automatic, no manual setup required.Cross-platform input compatibility with Unity's Old and New Input System.Advanced trail effects with sharp edges, and multi-touch tracking support.Perfect for:Mobile applications requiring touch visualizationInteractive UI interfaces and menusAction games with slash/cut mechanicsAny application needing responsive touch confirmationTo get started:Import asset and locate TouchEffects prefabs folderAdd any effect prefab to your Canvas (TouchCircle for simple touch response)Assign Target Canvas or let it auto-detect at runtimeCheck if the Input Controller component matches your current Input System (Old/New)System is ready - run scene to test touch effectsDeveloped using Unity 6000.0.42f1.Tested on mid-range Android devices (API 24+) and Windows 10/11 PCs with consistent performance.Trail update execution: typically under 0.1 ms per frame with minimal FPS impact during active touch interactions.The asset relies only on standard Unity components and classes, with no third-party dependencies required.Platform Android is not supported with HDRP.