
FPS Base Building And Tower Defense Prototype Template
Aligned Games
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A modular, lightweight first-person base-defense framework with placeable turrets, enemies and upgrades. This foundation handles combat, economy, and progression with polish and performance.🧭 SummaryA complete first-person base-defense framework with placeable turrets, wave-based enemies, ammo/repair interactions, upgrades, and clean UI—built to jumpstart Horde/Defense/FPS survival projects.📝 DescriptionFirst Person Base Defense & Turret System is a production-ready Unity template for building fast, readable, and extensible defend-the-base games. Deploy turrets, feed ammo, repair damage, and upgrade power as waves escalate. The package includes smart enemy AI, world-space UI bars, an in-game wallet, and clear game flow from start screen to fail state.Beyond defense, the system acts as a general-purpose FPS building framework—placeable objects, interaction systems, upgrade loops, and economy tracking make it suitable for survival games, base builders, and modular sandbox FPS experiences.Check out the demo:🕹️ Download Here🛡️ Gameplay & TurretsThree turret archetypes: Auto, Shotgun, Rocket (distinct fire behavior, spread, and action speeds)Ammo system with reload logic and on-turret progress UIPlayer interactions: hold to feed ammo (LMB) and repair (RMB)Upgrade system (XP + currency) that scales health, ammo capacity, and fire rateWorld-space bars for Health / XP / Ammo with camera-facing billboardingExplosives (triggers + area damage) and environment hit effects🤖 Enemies & AINavMesh-driven enemy movement with smooth facingConfigurable attack timing: windup → hit → recoveryTarget acquisition by tag, optional front-cone override, and detection radiusHealth, ragdoll/spawn-on-death, reward payout, and death callbacks for wave tracking🎮 Player, Camera & InputFirst-person controller and camera with cursor lockingClear start/lose flow (menu UI handles enabling/disabling control states)Optional free-fly camera for testing and level authoring💼 Economy & ProgressionWallet system with gain/spend floating textXP tracking per turret with level-up costs and scaling requirementsPickups, zones, and hit markers for damage/heal feedback🔊 Audio & FeedbackRandomized one-shot clip player for variationReload spinner/Fill feedback, damage indicator arrow, muzzle flashes, blood/spark effects🛠️ Code & ArchitectureModular, readable C# with editor-assigned parametersClean separation: Interaction, Turrets, AI, Spawning, UI, EconomyEvent-driven hooks (e.g., enemy death) and inspector-friendly tuningCharacterController-based player; NavMeshAgent-based enemies📈 Waves & SpawningRound system with per-round enemy count growthPre-round countdown (“Next Wave In”) UIWeighted prefab selection and multiple spawn pointsAutomatic alive-list pruning and round completion detection📦 What’s IncludedFull demo scene (start screen, gameplay HUD, fail screen)Complete C# source codePrefabs: turrets, projectiles, explosions, UI bars, reload/XP iconsEnemy prefabs with attack AI and healthExample effects (muzzle flash, blood/sparks)Input presets and organized folders👤 Who It’s ForDevelopers building FPS horde/defense or survival modesPrototypers validating turret/economy/round loopsIndies needing a plug-and-play base defense core❓ Why Choose This SystemEnd-to-end loop: start → waves → fail, with economy and upgradesModular and scalable for productionClear, commented scripts for fast iterationWorks with URP and Built-In pipelines💾 This template includes multiple Aligned Games Asset Packages :🔊 Bullets And Projectiles Hit Impacts Sound Effects Audio PackageIncludes the high quality Bullets And Projectiles Hit Impacts Sound Effects Audio Package that comes with dozens of impact, ricochet, and bullet-whizz sounds across multiple materials!Check it out: Included Package🎵 Guns And Firearms Sound Effects Audio PackageIncludes the high quality Guns And Firearms Sound Effects Audio Package that comes with dozens of sound effects for weapon shooting, reloading and much more!Check it out: Included Package🎵 Guns And Firearms Sound Effects Audio Package 2Includes the high quality Guns And Firearms Sound Effects Audio Package 2 that comes with dozens of additional shots, bursts, autos, reloads, and mechanical details for expanded variety!Check it out: Included Package🎵 Modern War Explosions And Destruction Sound Effects Audio PackageIncludes the high quality Modern War Explosions And Destruction Sound Effects Audio Package that comes with dozens of blasts, shockwaves, debris, and structure-collapse effects!Check it out: Included PackageThis template offers everything you could need to create an awesome game that looks great and runs great!🚀 Try the Demo🕹️ Download Here📩 Support & ContactFor support email me at :Aligned Games EmailMy studio website :Visit HereEasy to UseQuick setup with inspector-driven tuning for turrets, enemies, rounds, and UI.Well-Documented CodeBeginner-friendly inline comments across all scripts.Complete Gameplay FrameworkCovers turrets, ammo/repair, upgrades, enemies, wallet/XP, waves, explosions, and UI.Momentum-Style Pressure CurveEscalating round sizes and costs to keep tension and pacing.Defense Interaction SystemsFeed, repair, and upgrade directly in world using prompts and progress bars.Camera & UI FeedbackCursor/lock states, world-space bars, reload spinner, and damage direction indicator.Audio FeedbackRandomized SFX hooks for firing, feeding, healing, spend/gain cues.Project-ReadyURP/Built-In compatible, keyboard/mouse ready, editor tooling for spawn/wave testing.Performance-ConsciousPooled-friendly patterns and timed cleanup components for effects.Comprehensive DocumentationClear comments and an example scene that demonstrates the full loop.Versatile FrameworkSuitable for wave survival, tower defense hybrids, and arena defense shooters.