
URP shader for realistic crystals with dynamic refraction, reflection, animated sparkles, and included cubemap generator script. Optimized for performance with customizable effects.Refractive Crystal Pro transforms your Unity scenes with breathtaking crystal effects that captivate players and elevate visual quality. Imagine creating ice formations that shimmer with realistic light refraction, magical crystals that glow with ethereal energy, or glass surfaces that distort the world behind them - all with intuitive controls and stunning results.What Refractive Crystal Pro Gives YouStunning Visual Effects Without ComplexityCreate photorealistic ice crystals with physically accurate light refraction, reflection and surface distortionDesign magical transparent crystals with environment reflections that respond dynamically to lightingAdd mesmerizing animated sparkles with customizable ignition patterns and fade effectsAchieve professional-grade visuals without writing a single line of shader codeComplete Creative ControlSculpt crystal appearance with intuitive color gradients from surface to depthFine-tune sparkle behavior with precise control over size, density, and animation timingAdjust surface properties from polished glass to frosted ice with smoothness and metallic controlsPerfect transparency levels with Fresnel effects that respond naturally to viewing anglesPowerful Workflow ToolsGenerate perfect environment maps instantly with our automated Cubemap EditorRender multiple cubemaps in batch from any scene positions with one clickPreview changes in real-time as you adjust parametersSave and reuse crystal presets across multiple projectsPerformance That ImpressesEnjoy optimized shaders that maintain smooth frame rates even with complex effectsBenefit from GPU instancing support for efficient rendering of multiple crystal objectsAutomatically adapt quality settings based on target platformAchieve console-quality visuals on mobile devicesProfessional Results Every TimeCreate consistent crystal effects across all platforms with full URP compatibilityImplement advanced lighting interactions including shadows and reflectionsAdd screen-space distortion effects that make ice and glass feel truly tangibleProduce HDR sparkles that pop in any lighting environmentAdvanced Cubemap Editor: Create high-quality environment maps from any scene position with full camera controlThree Specialized Shaders: Ice Crystal for frozen surfaces with distortion, Magic Crystal for transparent gems with refraction and Reflective CristalDynamic Sparkle System: Animated sparkles with ignition/cessation cycles and random distributionPhysically-Based Rendering: Accurate light interaction with Fresnel effects and surface responsesIntuitive Parameter Control: Organized material properties with real-time previewFull URP Optimization: Seamless integration with modern Unity rendering pipeline3 Shaders, Cubemap Generator sript, Demo scene, 8 materials and prefabs,some textures for demo sceneSEO And documentations via chat GLM 4.5