
Ultimate Sound Manager: One-click setup, one-line code playback. Handles music, SFX, ambient with pooling, ducking, and full control. Solves all Unity audio problems.This asset is compatible with all render pipelines (Built-in, URP, HDRP). The audio code works everywhere.Ultimate Sound Manager is a lightweight, powerful system designed to handle all your game's audio needs with minimal setup. It features one-click installation, intuitive organization for SFX, music, and ambient sounds, and effortless playback with a single line of code. It includes advanced features like audio pooling (for optimal performance), crossfading, ducking, and 3D spatial sound.The core code is fully customizable—edit or extend it easily to fit any unique requirements. It’s suitable for any genre, including FPS, RPG, mobile, puzzle, adventure, or simulation games. Whether you’re a solo developer or part of a team, this package saves time, keeps your project organized, and works seamlessly across all Unity render pipelines.One-Click Setup: Automated installation via Tools > USM > Quick SetupSimple API: Play sounds with one line: USM.PlaySFX("Click")Multi-Channel Control: Independent volume/mute for Music, SFX, Ambient, MasterAudio Pooling: Built-in object pooling for performance (no lag with many sounds)Advanced Effects: Crossfading, music ducking, 3D spatial sound, pitch/volume controlFull Customization: Modify or extend all source code to fit any project needUniversal Compatibility: Works with Built-in, URP, and HDRP render pipelinesRuntime Editing: Dynamically add/remove sounds without restarting the game