
Transform your Game Creator 2 Grid - Bag Inventory into a professional-grade system with Auxilium Inventory - the most comprehensive inventory enhancement available.🛡️ Auxilium Inventory is the ultimate enhancement for Game Creator 2's inventory system. Built specifically to upgrade the Grid Bag, this asset replaces standard functionality with the advanced features that modern games demand. It uses the Harmony library to apply its enhancements at runtime, allowing it to deeply integrate with Game Creator 2 without ever modifying the original source code.Feature ListAdvanced Bag Cell UI A new smart "On Drop" system adds move, combine, and swap features into one, giving your grid-based bag a polished feel as you move items. Its context-aware logic also helps drive features like the intelligent item menu.Advanced Bag Grid UI Turns your basic bag into a flexible display tool. Use its powerful render modes to create dedicated equipment panels, multi-row hotbars, and main inventory windows that intelligently hide the slots used by other UI elements.Unified Equipment Panel Features a modern "direct slot" equipment system that is part of the main inventory grid. This allows for seamless drag-and-drop gearing between the player's bag, hotbar, and equipment panel.Action-Ready Hotbar Includes a fully functional hotbar with customizable keyboard bindings. Players can instantly use consumables or equip and swap gear with a single keystroke, whether the main inventory is open or closed.Context-Aware Item Menu A powerful right-click menu that intelligently shows only relevant actions. It automatically hides the "Split" button for single items or the "Drop" button for items marked as undroppable in their settings.Powerful Sorting Manager Allows players to instantly organize their inventory by name, weight, or price. The system is "hotbar-aware," meaning it will sort the main bag while leaving any protected equipment or hotbar slots untouched.Integrated Category Manager Lets players filter their inventory by item type using UI tabs or a dropdown menu. This feature integrates directly with Game Creator 2's item parent system for a fast and intuitive setup.Smart Item Placement Newly acquired items are automatically placed in the main inventory section. This correctly skips over any protected equipment or hotbar rows, which is the standard behavior in most modern RPGs.Hold-to-Drop Safety System Replaces the default drop behavior with an intentional "hold key to drop" system to prevent accidental item loss. It includes a progress UI and a secondary "Cannot Drop" prompt for quest items.Dynamic UI Displays Keep players informed with an AdvancedBagWeightUI that has color-coded gradient warnings and an InventoryFillDisplay that accurately tracks the main bag's capacity.Visual Scripting Nodes:Instruction Sort Bag: Triggers a specific sort action from any Action List.Instruction Move Content with Protected Slots: A "Loot All" instruction that can ignore certain slots.Condition Is Inventory Full: A hotbar-aware condition to check if the player has space.Spot Show Advanced Tooltip: A powerful Hotspot Spot for displaying animated world tooltips.Utilities: Instructions for adding polished animations and color changes to your UI.Documentation: [ Auxlium Inventory ]Discord: [ Auxilium Community ]Requirements:Unity 2021.3 LTS or higherGame Creator 2Inventory 2 Module for Game Creator 2A Note on Harmony: This asset includes and uses the Harmony library to safely integrate with Game Creator 2 at runtime. This allows Auxilium to add advanced features without altering any of Game Creator's original source code, ensuring maximum compatibility.If you have another asset in your project that also includes a copy of 0Harmony.dll, you may see a "duplicate assembly" error. This is easy to fix: you only need one copy of Harmony in your project. You can safely delete the 0Harmony.dll file from either our asset's Plugins folder or the other asset's folder to resolve the error.