
Add client-side prediction to PurrNet for smooth, lag-free multiplayer movement.PurrDiction extends PurrNet Multiplayer Networking with client-side prediction and reconciliation. This ensures responsive player controls even under latency, while keeping the server authoritative.Features include:• Client-side prediction for movement and actions• Server reconciliation to prevent desyncs• Lag compensation for smoother gameplay• Drop-in integration with existing PurrNet projectsIdeal for fast-paced multiplayer games where precision and responsiveness matter.Built on top of PurrNet (dependency)Supports rollback-friendly architecturePredicted Spawning/DespawningEasy to understand and hard to mess-up