
16 Seashells scan, UV's Unwrapped and Textured with 1 Atlas of textures (4096x4096), 1000 triangles eachContains:16 different realistic SeaShells scanned and retopo by myself1 Materials made of 3 textures atlasImport:Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folderMeshes:16 different SeaShells meshes made of 1000 triangles or lessMaterials and textures:1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)each SeaShell is therefore textured with textures size of 1024x1024pxMisc. InformationFor any questions, please contact me, I'll be glad to help :)You can also check my social networks, I often post renders of my works!InstagramYoutubeMail: zacxophone3d@gmail.comNumber of textures:3Texture dimensions: 4096x4096Number of meshes/prefabs: 16Polygon count:SeaShell17: 920 trianglesSeaShell18: 816 trianglesSeaShell19: 1000 trianglesSeaShell20: 608 trianglesSeaShell21: 896 trianglesSeaShell22: 968 trianglesSeaShell23: 960 trianglesSeaShell24: 1036 trianglesSeaShell25: 992 trianglesSeaShell26: 1024 trianglesSeaShell27: 1006 trianglesSeaShell28: 1006 trianglesSeaShell29: 1084 trianglesSeaShell30: 968 trianglesSeaShell31: 988 trianglesSeaShell32: 928 trianglesUV mapping: YesLOD information (count, number of levels): No LODTypes of materials and texture maps (e.g., PBR): PBR