
Neon Pong – Retro 2D Paddle Game Template for Unity
Solo Studio 54
$15.99
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Retro-inspired 2D pong game template for Unity 6. Mobile-ready, neon visuals, touch & mouse controls, scoring, power-ups, and easy customization.Tested in Unity 6 (6000.x) with the New Input System enabled.Compatible with both PC (mouse) and mobile (touch) controls out of the box.Works on Windows, macOS, Android, iOS, and WebGL builds.No third‑party assets or packages required — uses only Unity built‑in components.Uses URP or Built‑in Render Pipeline.Neon Pong – Retro 2D Paddle Game Template for UnityA high-energy, neon-lit twist on the arcade classic Pong — glowing visuals, electric hit effects, smart AI, and explosive power-ups. Built for Unity 6 with clean, customizable code.Core Features• Fully playable 2D pong template — drop in and play or customize• Electric paddle hit effects with sparks and glow• Smart AI opponent with adjustable difficulty and aim error for natural gameplay• 4 power-ups: Ball Slow, Ball Speed Up, Paddle Grow, Paddle Shrink• Animated neon grid background with scrolling, pulsing, and color cycling• Multi-platform ready — desktop (mouse) and mobile (touch) with New Unity Input System• Easy customization — tweak paddle speed, ball physics, power-up settings, and more• Includes all original sprites, UI, and effectsTech Specs• Unity 6000.x (Built-in Render Pipeline, URP compatible)• New Unity Input System (mouse & touch)• Platforms: Windows, macOS, Android, iOS, WebGL• No third-party assets or packages requiredWho It’s ForPerfect for developers building a polished Pong remake, a competitive paddle-and-ball game, or a unique twist on the genre. Whether you keep it classic or go wild with new features, this template gets you there faster.Unity Version: Unity 6 (6000.x)Render Pipeline: Built‑in (URP compatible)Input System: Unity New Input SystemPlatforms Tested: Windows, macOS, Android, iOS, WebGLPackage Includes:Complete playable game sceneMenu scene with animated UIPlayer, AI, Ball, and Power‑Up prefabsAll custom neon sprites and UI elementsFull source code with commentsDependencies: None – uses only Unity built‑in componentsPerformance: Optimized for desktop and mobileFile Structure: Organized into Prefabs, Scripts, Sprites, UI, and Scenes folders