
Mesh God 3000 is a Unity mesh editing tool for fast pivot adjustment, mesh separation, selection control, and export—right in the editor. Ideal for speeding up 3D workflow.◼ Behold! CatBorg Studio™ Presents ◼Mesh editing made easy — powerful in-editor geometry tools for Unity.◼ Key Features ◼Standalone: No external packages or dependencies required.Editor-Integrated: Works directly inside the Unity Editor — no need to export to Blender or other tools.Customizable: Assign your own shortcuts for rapid workflow.⚠️ Works only with MeshFilter components — SkinnedMeshRenderer is not supported.◼ Toolset Overview ◼Pivot Tools – Instantly set pivot to bottom, center, or selection-based average.Selection Tools – Select all, invert, expand, shrink, or grow selection by connected triangles.Separation Tools – Split mesh by selected faces or auto-detect loose parts into new objects.Save & Export – Save meshes as Unity assets or export directly to FBX (requires Unity FBX Exporter).◼ Support & Updates ◼Help Desk (Discord)Documentation (GitHub ReadMe File)I used AI-assisted code generation (ChatGPT) during development to support scripting and optimization. All generated code was manually reviewed, tested, and finalized by me. The included 3D model was manually created in Blender without the use of AI.