
Geometry-based outline solution for URP — the fastest 3D outline technique.URP-based, compatible with Unity 2022 or higher.Other versions may work but are not officially verified. -------------------------------------------------------------------------------• Graphics Essentials includes this package and other game-ready visuals• If you only need this package, a single purchase offers the lowest price• For multiple packages, Graphics Essentials provides the best overall value• View Graphics Essentials →------------------------------------------------------------------------------- -------------------------------------------------------------------------------🕹️ Web Demo 📖 DocumentationOverview• A URP outline system designed for performance and visual clarity• Simple: Configure with ease, no coding required• Clean: Consistent look at any distance, no messy overlaps using Stencil Test• Fast: Geometry-based outlines are the most efficient 3D solutionVisual Features• Distance-based dynamic thickness• Directional gradient effects• Spherical normal blending for organic models• Stencil Test for artifact-free outlines• Works great with bloom for glowing highlightsEase of Use• Prefab Ready: Quick setup with preconfigured assets• Layer-Based Targeting: Control exactly which objects get outlined• Multi-Group System: Manage multiple outline configurations independently• Dual Render Modes: StencilTest = quality, SinglePass = performancePerformance Features• Fully supports SRP Batcher• Uses depth culling to skip unnecessary fragment shading• Most calculations performed in the vertex stageFull Source Code & Demo Assets Included• Complete C# scripts and shaders, 100% editable• Demo asset usage governed by "Third-Party Notices.txt"-------------------------------------------------------------------------------📦 More Assets 🕹️ More Demos 🌐 Publisher Website 💬 Publisher Support