
Everything you need to create an industrial forge environmentThis asset contains a stylized industrial forge environment designed to help you create immersive game scenes.The package features a collection of industrial machinery, including various types of furnaces, presses, valves, and other heavy equipment. All models follow a consistent stylized look with a strong industrial feel, making them suitable for a wide range of game genres such as horror, survival, or base-building games.Each model is optimized with a controlled polygon count of around 12,500 tris per asset.The asset includes:A ready-to-use demo scene to showcase and quickly test the environmentPrefabs for all elements, set up for immediate integrationPBR materials designed specifically for industrial machinesCompatibility with Built-in Render Pipeline, URP, and HDRPSwitching between render pipelines is fast and intuitive, thanks to clearly organized folders and ready-to-use versions for each pipeline.The overall style is a balance between realism and stylization, offering a flexible visual identity that blends well in dark environments.Whether you're creating a moody survival level, a mysterious horror setting, or a stylized factory simulation, this asset gives you the tools to build a convincing and immersive industrial world.Number of textures: 24Texture dimensions: 2048x2048Polygon count: [Cart_1]: 12498 [Cart_2]: 12497 [Furnace_1]: 12477 [Furnace_2]: 12390 [Furnace_3]: 21814 [Press_1]: 12499 [Press_2]: 12498 [Storage_1]: 12498 [Wall_1]: 12494 [Wall_2]: 24981Minimum polygon count: ∼12500Maximum polygon count: ∼25000Number of meshes/prefabs:Meshes: 10Prefabs: 13 (Each Render Pipeline)Rigging: NoAnimation count: 0UV mapping: NoLOD information: 2 Scenes (Each Render Pipeline)Types of materials and texture maps: PBR Materials, Albedo Map Texture, Normal Map Texture, Height Map Texture, Metallic Map Texture, Occlusion Map Texture.Generative AI tools were used to create initial drafts of the machinery models and materials included in the package. These drafts served as base meshes and concepts, which were then manually refined. The process involved correcting misplaced vertices, adjusting shapes, optimizing the polygon count for performance, and preparing the models for real-time use. All assets were then imported into Unity and converted into ready-to-use prefabs for seamless integration across projects.Everything you need to create an industrial forge environment
This asset contains a stylized industrial forge environment designed to help you create immersive game scenes.
The package features a collection of industrial machinery, including various types of furnaces, presses, valves, and other heavy equipment. All models follow a consistent stylized look with a strong industrial feel, making them suitable for a wide range of game genres such as horror, survival, or base-building games.
Each model is optimized with a controlled polygon count of around 12,500 tris per asset.
The asset includes:
A ready-to-use demo scene to showcase and quickly test the environment
Prefabs for all elements, set up for immediate integration
PBR materials designed specifically for industrial machines
Compatibility with Built-in Render Pipeline, URP, and HDRP
Switching between render pipelines is fast and intuitive, thanks to clearly organized folders and ready-to-use versions for each pipeline.
The overall style is a balance between realism and stylization, offering a flexible visual identity that blends well in dark environments.
Whether you're creating a moody survival level, a mysterious horror setting, or a stylized factory simulation, this asset gives you the tools to build a convincing and immersive industrial world.
Number of textures: 24
Texture dimensions: 2048x2048
Polygon count:
[Cart_1]: 12498
[Cart_2]: 12497
[Furnace_1]: 12477
[Furnace_2]: 12390
[Furnace_3]: 21814
[Press_1]: 12499
[Press_2]: 12498
[Storage_1]: 12498
[Wall_1]: 12494
[Wall_2]: 24981
Minimum polygon count: ∼12500
Maximum polygon count: ∼25000
Number of meshes/prefabs:
Meshes: 10
Prefabs: 13 (Each Render Pipeline)
Rigging: No
Animation count: 0
UV mapping: No
LOD information: 2 Scenes (Each Render Pipeline)
Types of materials and texture maps:
PBR Materials, Albedo Map Texture, Normal Map Texture, Height Map Texture, Metallic Map Texture, Occlusion Map Texture.
Generative AI tools were used to create initial drafts of the machinery models and materials included in the package. These drafts served as base meshes and concepts, which were then manually refined. The process involved correcting misplaced vertices, adjusting shapes, optimizing the polygon count for performance, and preparing the models for real-time use. All assets were then imported into Unity and converted into ready-to-use prefabs for seamless integration across projects.