UModeler X is an all-in-one 3D Assistant in Unity. It provides real-time modeling, texturing, and rigging with features like SketchUp-style modeling, Hotspot Texturing, and more.😮 UModeler X became free on April 22 2026✨ Explore a new way to generate and refine 3D inside Unity: PicoBerry---🚀 UModeler X: All-in-One 3D Assistant in UnityUModeler X is a complete 3D productivity solution built directly inside Unity. It enables seamless object management, optimization, modeling, rigging, UV editing, and texture painting—enhanced with integrated AI features powered by PicoBerry.✨ Difference between UModeler X and UModeler X PlusUModeler X : Free version with the full modeling, UV, painting, and rigging feature set.UModeler X Plus : Includes everything in UModeler X, with permanent access to the 23 UModeler 3D Asset Bundles at picoberry.ai added on top.📈 Usage Policy Based on RevenueAll previous revenue-based restrictions have been removed.Both versions are now available for commercial use by individuals and businesses, regardless of revenue size.⭐ Key Features1. SketchUp-Style ModelingIntuitive modeling by drawing and pulling shapes2. Hotspot TexturingQuickly texture only necessary parts using predefined layoutsSimplifies complex UV unwrapping3. Layer-Based PaintingPaint with layers like Photoshop in both 2D and 3D environmentsNormal painting to express surface bumps without normal maps5. Rigging & SkinningPerform bone and weight work directly without external toolsSpeed up the process with auto-rigging6. Multi-UV EditingEdit multiple UV channels simultaneously with real-time preview7. PicoBerry: Integrated AIGenerate model, texture, animation or remesh and auto rig8. And MoreIncludes modifiers, humanoid avatar support, Create curved surfaces and more🔍 Useful LinksPicoBerryWebsiteManualYouTubeUnity DiscussionsUnity LearnNewsletter Subscription💬 Support & ContactNeed help with UModeler X? Please use the channel that best fits your question:Discord Unity Discussions Email: contact.support@umodeler.com To help us investigate faster, please include your Unity version, UModeler X version, and any relevant error messages or screenshots.🗨️ Join Our Community!Join our Discord community to connect with other creators, share your work, exchange tips, and stay up to date with UModeler X and PicoBerry.⚠ Unity 6000.3.0f1 - 6000.3.4f1 is not supported, due to a known Unity Editor regression (UUM-129040) that prevents UModeler X from loading. Update the Editor to Unity 6000.3.5f1 or newer to resolve it. See Technical Details for the full explanation.CompatibilitySupported Unity versionsUnity 2022.3 LTS through 6000.2.x : supportedUnity 6000.3.0f1 - 6000.3.4f1 : NOT supported (Unity Editor regression, details below)Unity 6000.3.5f1 and newer : supportedUnity 6000.4 and newer : supportedKnown Unity Editor issue on 6000.3.0f1 - 6000.3.4f1 (UUM-129040)Symptom: the Console fills with "TypeLoadException: Could not load type of field ..." on every GUI event, and UModeler X never initializes.Cause: Unity 6000.3.0f1 moved UnityEngine.EventModifiers from IMGUIModule to CoreModule with no type forwarder, so the reference baked into our precompiled DLL no longer resolves. It sits in a field, so the whole class - and initialization - fails.Status: an Editor regression, not a UModeler X defect. Unity reverted it in 6000.3.5f1 (21 January 2026) and re-applied it with a forwarder from 6000.4.Resolution: install Unity 6000.3.5f1 or newer and reopen your project. No UModeler X update needed.Reference: https://unity.com/releases/editor/whats-new/6000.3.5f1• Render Pipelines: Built-in / URP / HDRP• Platforms: Windows, macOS Editor (Editor-only tool; built results run on all Unity-supported platforms)Data Collection• UModeler X: Basic usage telemetry collected to improve the product. Cannot be disabled. No project or asset content is collected.• UModeler X Plus: Same as above, with an option to disable telemetry.




